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The Lakehouse [HORROR]

The Lakehouse [HORROR]

A Roblox experience owned by NRFL Studios.

HorrorENhorrorsurvivalmultiplayer

The Lakehouse [HORROR] is a horror experience created on 2025-06-25. It supports up to six concurrent players. The title has accumulated 20,608,276 lifetime visits and 717,645 favorites. Current engagement shows 114 players online. The game holds a 75 percent like percentage. It features flashing lights and loud jumpscares within its gameplay mechanics.

Description (written by the developer; not a statement by this register)

You're visiting your uncle's remote lakehouse for summer vacation, but a wrong turn leaves you lost and alone. The property is eerily quiet, everyone's gone missing, and something feels seriously off about the place. 🤝 The game can be played with up to 6 players, so invite your friends! 🕹️ CONTROLS: 💻 PC: Sprint (Left Shift) Crouch (C) 📱 Phone: Sprint (Sprint Button) Crouch (Crouch Button) 🎮 Console: Sprint (L1) Crouch (B) WARNING: Contains Flashing Lights and Loud Jumpscares! LIKE 👍 + FAVORITE ⭐ the game for more ENDINGS!

Last updated by the developer 4 Aug 2026, 10:39 UTC.

99
playing (measured 23 Aug 2026, 05:50 UTC)
20,748,697
lifetime visits
75%
liked (34,322 👍 / 11,312 👎)
727,197
favourites (35.0 per 1k visits)
25 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99376237.510 August 2026 — 154 players21 August 2026 — 123 players21 August 2026 — 146 players21 August 2026 — 175 players21 August 2026 — 137 players22 August 2026 — 177 players22 August 2026 — 174 players22 August 2026 — 195 players22 August 2026 — 153 players22 August 2026 — 128 players22 August 2026 — 110 players22 August 2026 — 107 players22 August 2026 — 110 players22 August 2026 — 152 players22 August 2026 — 169 players22 August 2026 — 186 players22 August 2026 — 181 players22 August 2026 — 237 players22 August 2026 — 198 players22 August 2026 — 298 players22 August 2026 — 326 players22 August 2026 — 299 players22 August 2026 — 311 players22 August 2026 — 376 players22 August 2026 — 333 players22 August 2026 — 362 players22 August 2026 — 192 players22 August 2026 — 215 players22 August 2026 — 216 players23 August 2026 — 179 players23 August 2026 — 177 players23 August 2026 — 138 players23 August 2026 — 185 players23 August 2026 — 115 players23 August 2026 — 99 players10 August 202623 August 2026
35 measurements spanning 13 days, net -55. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–418 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 35
Measured (UTC)PlayersChange
23 Aug 2026, 05:5099-16
23 Aug 2026, 04:50115-70
23 Aug 2026, 03:50185+47
23 Aug 2026, 02:50138-39
23 Aug 2026, 01:50177-2
23 Aug 2026, 00:50179-37
22 Aug 2026, 23:50216+1
22 Aug 2026, 22:50215+23
22 Aug 2026, 21:50192-170
22 Aug 2026, 20:50362+29
22 Aug 2026, 19:50333-43
22 Aug 2026, 18:50376+65
22 Aug 2026, 17:50311+12
22 Aug 2026, 16:50299-27
22 Aug 2026, 15:50326+28
22 Aug 2026, 14:50298+100
22 Aug 2026, 13:50198-39
22 Aug 2026, 12:50237+56
22 Aug 2026, 11:50181-5
22 Aug 2026, 10:50186first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
345 R$
*OP* Uzi
245 R$
Infinite Revives
169 R$
*OP* Wooden Hammer
159 R$
Jumpscare Everyone
139 R$
Gun
95 R$
More Stamina
89 R$
Glue
69 R$
Flashlight
59 R$
Lantern
49 R$
[TROLL] Banana Peel
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome12,028,624 · 100.0% win
The Lakehouse · other6,730,328 · 100.0% win
Shattered Rooms · other5,598,382 · 100.0% win
Study Room · other4,933,544 · 100.0% win
The Boathouse · other3,947,167 · 82.1% win
Caught ENDING · progression1,669,810 · 34.6% win
All Ship in a Bottles (Collectibles) · collection1,509,978 · 26.6% win
Escaped...? ENDING? · progression802,004 · 12.1% win
Eaten ENDING · progression739,861 · 13.8% win
Sealed ENDING · progression532,039 · 7.8% win
Escaped ENDING · progression453,514 · 6.4% win
Swamp ENDING · progression117,100 · 10.4% win
2 Completions Badge · progression72,046 · 1.5% win
Secret ENDING · secret41,918 · 0.60% win
Betrayed · other35,544 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7513 August 2026 — 75 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked13 August 202623 August 2026
36 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 36
Measured (UTC)% likedChange
23 Aug 2026, 16:3575no change
23 Aug 2026, 05:5075no change
23 Aug 2026, 04:5075no change
23 Aug 2026, 03:5075no change
23 Aug 2026, 02:5075no change
23 Aug 2026, 01:5075no change
23 Aug 2026, 00:5075no change
22 Aug 2026, 23:5075no change
22 Aug 2026, 22:5075no change
22 Aug 2026, 21:5075no change
22 Aug 2026, 20:5075no change
22 Aug 2026, 19:5075no change
22 Aug 2026, 18:5075no change
22 Aug 2026, 17:5075no change
22 Aug 2026, 16:5075no change
22 Aug 2026, 15:5075no change
22 Aug 2026, 14:5075no change
22 Aug 2026, 13:5075no change
22 Aug 2026, 12:5075no change
22 Aug 2026, 11:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.