[NABLA] The Fling Tree - Reborn
A Roblox experience owned by Slamo!.
SimulatorENincrementalupgrade mechanicsdistance challenge
[NABLA] The Fling Tree - Reborn is a simulator experience created on 2025-06-29. It currently has 32 players online. The game has accumulated 973,442 lifetime visits and 7,280 favorites. User engagement metrics show a 70% like percentage. The experience focuses on fling mechanics and upgrade systems.
Description (written by the developer; not a statement by this register)
<------------------------------------------------> WELCOME TO THE FLING TREE: REBORN (TFT:R) <------------------------------------------------> Jump down the hole and see how far you can fling! The greater the distance you travel, the more money you earn along the way. Once your run ends, head over to the upgrade tree where you can spend your cash on all sorts of helpful upgrades. These upgrades will make your next attempt even better, letting you travel further and earn more money than before. Keep upgrading and see just how far you can really go! <----------- NOTE -----------> If the game goes Private, it's probably because we're fixing stuff or making changes. Thanks for your patience. tags (ignore this): upgrade tree, upgrade, difficulty fling, difficulty chart, difficulty, ejt, jjt, fling, incremental, potato, tft:r, ejf:ut, tftr, ejfut, slamo, tractor, 78 nuclear missiles, the name 'Emily', 38, shopping list <--------------------------->
Last updated by the developer 10 Aug 2026, 13:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:22 | 31 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 17:51 | 70 | no change |
| 24 Aug 2026, 15:53 | 70 | no change |
| 14 Aug 2026, 15:52 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.