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Eat Brainrot To Grow HUGE

Eat Brainrot To Grow HUGE

A Roblox experience owned by Banana Studios Seasonal.

SimulatorENbrainrotgrowthleaderboard

Eat Brainrot To Grow HUGE is a simulator experience created on 2025-07-14. It has recorded 5,834,686 lifetime visits and currently has 43 players online. The game holds 2,476 favorites and maintains a 76% like percentage.

Description (written by the developer; not a statement by this register)

👍 LIKE and JOIN the group to get +1,000 starting size! 👍 🔴 Welcome to Eat a Brainrot To Grow Huge! Eat up smaller brainrots to become big and eat other players to become the biggest in the server! Top the leaderboards, earn EPIC brainrots and more! 🔴 Have fun, and thanks for playing! If you enjoyed, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow!

Last updated by the developer 4 Aug 2026, 06:34 UTC.

43
playing (measured 10 Aug 2026, 15:34 UTC)
5,834,686
lifetime visits
76%
liked (1,076 👍 / 339 👎)
2,580
favourites (0.4 per 1k visits)
14 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3415first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Black Hole
3,999 R$
Super Magnet
399 R$
2x Cash
399 R$
2x Size
399 R$
Magnet
299 R$
+10k Starting Size
249 R$
+5k Starting Size
149 R$
+1,000 Starting Size
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome2,771,050 · 100.0% win
1,000 Size · other2,518,001 · 100.0% win
10,000 Size · other1,698,553 · 87.9% win
100,000 Size · progression616,000 · 30.8% win
1,000,000 Size · progression68,288 · 3.1% win
10,000,000 Size · other5,981 · 0.80% win
100,000,000 Size · other4,087 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked3 September 2026 — 76 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:3076no change
24 Aug 2026, 00:2376no change
14 Aug 2026, 00:2376first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.