Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🐶 OMG Pets!

🐶 OMG Pets!

A Roblox experience owned by Pixel Riot.

SimulatorENpet collectionidle/afkfusion mechanics

OMG Pets! is a simulator experience created on 2025-07-20. It has recorded 13,980,451 lifetime visits and 24,039 favorites. Currently, 477 players are active. The game holds a 94% like percentage. The description highlights features such as pet fusion, evolution, and an AFK system.

Description (written by the developer; not a statement by this register)

✨ Welcome to OMG Pets! ✨ Fuse and flex unique pets, invite your friends and have fun! [UPDATE v1.1.3] ❓❓❓ 🌳 Auto sell foods drooped from tree! 🧙 Merchant now sells past event eggs! 🚀 Max Rebirth increased to 60! 🌈 Rainbow and ✨Shining food upgrades! 🥚 Hatch Eggs! 🦄 Fuse Pets! 🤩 Evolve Pets! 🍎 Feed Pets for cool perks! 🍲 Craft exclusive foods! ♻️ Rebirth and keep your strongest pets! 🤝 Gifting system - give pets 🐾 and food 🍗 to other players! 😴 AFK system - ⏳ stay AFK for HOURS without being kicked! 😎 Remember, you can earn Coins offline! ⭐ Like and favorite the game!

Last updated by the developer 9 Jul 2026, 07:44 UTC.

284
playing (measured 24 Aug 2026, 07:50 UTC)
14,155,700
lifetime visits
94%
liked (24,920 👍 / 1,452 👎)
24,560
favourites (1.7 per 1k visits)
20 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

111376243.528410 August 202624 August 2026
61 measurements spanning 14 days, net +52. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–416 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 61
Measured (UTC)PlayersChange
24 Aug 2026, 07:50284+56
24 Aug 2026, 06:50228-17
24 Aug 2026, 05:50245+63
24 Aug 2026, 04:50182+2
24 Aug 2026, 03:50180-24
24 Aug 2026, 02:50204+21
24 Aug 2026, 01:50183-14
24 Aug 2026, 00:50197+23
23 Aug 2026, 23:50174-14
23 Aug 2026, 22:50188-51
23 Aug 2026, 21:50239-17
23 Aug 2026, 20:50256-26
23 Aug 2026, 19:50282-7
23 Aug 2026, 18:50289-34
23 Aug 2026, 17:50323+11
23 Aug 2026, 16:50312+22
23 Aug 2026, 15:50290-82
23 Aug 2026, 14:50372-4
23 Aug 2026, 13:50376+7
23 Aug 2026, 12:50369first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Rebirth
999 R$
Luck
599 R$
VIP
299 R$
Auto Shake
199 R$
Fast Hatch
99 R$
Fast Fuse
99 R$
Auto Collect
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!5,017,646 · 100.0% win
1 Rebirth · progression1,555,892 · 99.5% win
Frost Egg · collection1,099,601 · 51.7% win
Pet Lover · collection607,523 · 15.1% win
Blaze Egg · collection499,731 · 19.7% win
Scientist · other300,583 · 7.4% win
5 Rebirths · progression250,885 · 10.3% win
Ocean Egg · collection239,204 · 7.6% win
Mystic Egg · collection151,737 · 4.0% win
Shaker · other149,877 · 2.5% win
Solar Egg · collection139,632 · 3.2% win
10 Rebirths · progression123,413 · 4.0% win
Evolver · other113,130 · 2.4% win
Feeder · other112,329 · 1.9% win
15 Rebirths · progression46,742 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 202624 August 2026
61 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 61
Measured (UTC)% likedChange
24 Aug 2026, 07:5094no change
24 Aug 2026, 06:5094no change
24 Aug 2026, 05:5094no change
24 Aug 2026, 04:5094no change
24 Aug 2026, 03:5094no change
24 Aug 2026, 02:5094no change
24 Aug 2026, 01:5094no change
24 Aug 2026, 00:5094no change
23 Aug 2026, 23:5094no change
23 Aug 2026, 22:5094no change
23 Aug 2026, 21:5094no change
23 Aug 2026, 20:5094no change
23 Aug 2026, 19:5094no change
23 Aug 2026, 18:5094no change
23 Aug 2026, 17:5094no change
23 Aug 2026, 16:5094no change
23 Aug 2026, 15:5094no change
23 Aug 2026, 14:5094no change
23 Aug 2026, 13:5094no change
23 Aug 2026, 12:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.