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[LUFFY] Sky Fighters 👒

[LUFFY] Sky Fighters 👒

A Roblox experience owned by IRONPULSE GAMES.

Fighting & PvPENPvPFFASurvival

[LUFFY] Sky Fighters 👒 is a fighting-pvp experience created on 2025-08-07. It has 73,103,312 lifetime visits, 961,415 favorites, and a 91% like percentage. Currently, 307 players are active. The game features FFP matches across three platforms with powers and rewards.

Description (written by the developer; not a statement by this register)

🗡️ Survive deadly games inspired by Sky Squid Game 🛡️ Obtain rare and OP powers to defeat your opponents with ease PVP other players in a FFA match, survive through the three platforms to win the intense game. - Roblox Plus Players get 25% Faster Rewards when AFK - 💻📱🎮 Works on all devices: PC, Console, Mobile. PC Keybinds: Left Ctrl / Left Alt — Shift Lock Q — Dash SHUTDOWN = UPDATE

Last updated by the developer 4 Sept 2026, 18:25 UTC.

354
playing (measured 5 Sept 2026, 14:50 UTC)
74,287,256
lifetime visits
91%
liked (171,740 👍 / 17,887 👎)
968,825
favourites (13.0 per 1k visits)
7 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

123520321.535410 August 20265 September 2026
350 measurements spanning 26 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–580 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 350
Measured (UTC)PlayersChange
5 Sept 2026, 14:50354+18
5 Sept 2026, 13:50336+62
5 Sept 2026, 12:50274+20
5 Sept 2026, 11:50254+49
5 Sept 2026, 10:50205-30
5 Sept 2026, 09:50235+25
5 Sept 2026, 08:50210-26
5 Sept 2026, 07:50236-35
5 Sept 2026, 06:50271+23
5 Sept 2026, 05:50248-77
5 Sept 2026, 04:50325-84
5 Sept 2026, 03:50409+12
5 Sept 2026, 02:50397-46
5 Sept 2026, 01:50443+56
5 Sept 2026, 00:50387-70
4 Sept 2026, 23:50457+45
4 Sept 2026, 22:50412+67
4 Sept 2026, 21:50345-71
4 Sept 2026, 20:50416+36
4 Sept 2026, 19:50380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
349 R$
Custom Kill Sound
100 R$
Customize Number and Vote
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome9,992,522 · 37.3% win
First Kill · progression4,108,481 · 11.0% win
1 Win · progression1,762,449 · 6.5% win
10 Wins · progression130,396 · 1.0% win
Assassin · other50,672 · 1.4% win
Pure Skill · other42,453 · 0.90% win
30 Wins · progression25,007 · 0.20% win
One Man Army · other9,754 · 0.20% win
Untouchable · other290 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 20265 September 2026
351 measurements spanning 15 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 351
Measured (UTC)% likedChange
5 Sept 2026, 14:5091no change
5 Sept 2026, 13:5091no change
5 Sept 2026, 12:5091no change
5 Sept 2026, 11:5091no change
5 Sept 2026, 10:5091no change
5 Sept 2026, 09:5091no change
5 Sept 2026, 08:5091no change
5 Sept 2026, 07:5091no change
5 Sept 2026, 06:5091no change
5 Sept 2026, 05:5091no change
5 Sept 2026, 04:5091no change
5 Sept 2026, 03:5091no change
5 Sept 2026, 02:5091no change
5 Sept 2026, 01:5091no change
5 Sept 2026, 00:5091no change
4 Sept 2026, 23:5091no change
4 Sept 2026, 22:5091no change
4 Sept 2026, 21:5091no change
4 Sept 2026, 20:5091no change
4 Sept 2026, 19:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.