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[LUFFY] Sky Fighters 👒

[LUFFY] Sky Fighters 👒

A Roblox experience owned by IRONPULSE GAMES.

Fighting & PvPENPvPFFASurvival

[LUFFY] Sky Fighters 👒 is a fighting-pvp experience created on 2025-08-07. It has 73,103,312 lifetime visits, 961,415 favorites, and a 91% like percentage. Currently, 307 players are active. The game features FFP matches across three platforms with powers and rewards.

Description (written by the developer; not a statement by this register)

🗡️ Survive deadly games inspired by Sky Squid Game 🛡️ Obtain rare and OP powers to defeat your opponents with ease PVP other players in a FFA match, survive through the three platforms to win the intense game. - Roblox Plus Players get 25% Faster Rewards when AFK - 💻📱🎮 Works on all devices: PC, Console, Mobile. PC Keybinds: Left Ctrl / Left Alt — Shift Lock Q — Dash SHUTDOWN = UPDATE

Last updated by the developer 17 Oct 2026, 02:53 UTC.

248
playing (measured 26 Oct 2026, 09:50 UTC)
79,670,246
lifetime visits
90%
liked (180,915 👍 / 19,596 👎)
1,008,352
favourites (12.7 per 1k visits)
7 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1111,426768.52485 October 202626 October 2026
500 measurements spanning 21 days, net -251. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 09:50248+14
26 Oct 2026, 08:50234+8
26 Oct 2026, 07:50226-11
26 Oct 2026, 06:50237-15
26 Oct 2026, 05:50252-106
26 Oct 2026, 04:50358-70
26 Oct 2026, 03:50428-264
26 Oct 2026, 02:50692+13
26 Oct 2026, 01:50679-108
26 Oct 2026, 00:50787-265
25 Oct 2026, 23:501,052+374
25 Oct 2026, 22:50678+7
25 Oct 2026, 21:50671-57
25 Oct 2026, 20:50728-65
25 Oct 2026, 19:50793-24
25 Oct 2026, 18:50817+26
25 Oct 2026, 17:50791+156
25 Oct 2026, 16:50635+86
25 Oct 2026, 15:50549+36
25 Oct 2026, 14:50513first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
349 R$
Custom Kill Sound
100 R$
Customize Number and Vote
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome10,692,388 · 51.7% win
First Kill · progression4,364,010 · 22.9% win
1 Win · progression1,892,378 · 13.2% win
10 Wins · progression144,047 · 0.80% win
Pure Skill · other90,447 · 5.9% win
Assassin · other63,816 · 0.60% win
30 Wins · progression27,681 · 0.10% win
One Man Army · other14,364 · 0.20% win
Untouchable · other353 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909190.521 August 202626 October 2026
1561 measurements spanning 66 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1561
Measured (UTC)% likedChange
26 Oct 2026, 09:5090no change
26 Oct 2026, 08:5090no change
26 Oct 2026, 07:5090no change
26 Oct 2026, 06:5090no change
26 Oct 2026, 05:5090no change
26 Oct 2026, 04:5090no change
26 Oct 2026, 03:5090no change
26 Oct 2026, 02:5090no change
26 Oct 2026, 01:5090no change
26 Oct 2026, 00:5090no change
25 Oct 2026, 23:5090no change
25 Oct 2026, 22:5090no change
25 Oct 2026, 21:5090no change
25 Oct 2026, 20:5090no change
25 Oct 2026, 19:5090no change
25 Oct 2026, 18:5090no change
25 Oct 2026, 17:5090no change
25 Oct 2026, 16:5090no change
25 Oct 2026, 15:5090no change
25 Oct 2026, 14:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.