🧘♂️ A Cultivation Game
A Roblox experience owned by MS: Immortal RNG.
RacingENcultivationoffline progressionranking battles
🧘♂️ A Cultivation Game is a racing experience created on 2025-08-09. It currently has 6 players, 3,612,782 lifetime visits, a 95% like percentage, and 135,808 favorites.
Description (written by the developer; not a statement by this register)
⚠️ Only the worthy can Ascend. Will you survive the path… or be forgotten? ⚠️ 🔥 Awaken your Aura — unlocking mysterious flames like the mythical Prismatic Blaze ⚡ Cultivate qi, shatter your limits, and BREAK THROUGH into new realms of power ⚔️ Battle rival cultivators, rise in the rankings, and carve your name into eternity Cultivation continues offline — return later to harvest your qi gains! ⭐ Join the group for rewards: https://www.roblox.com/communities/35177826/MS-Immortal-RNG 📢 Join the community for exclusive codes & updates!
Last updated by the developer 10 Aug 2026, 13:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:45 | 9 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 04:16 | 95 | no change |
| 14 Aug 2026, 04:16 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.