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[SOLO]Blade X Zombies

[SOLO]Blade X Zombies

A Roblox experience owned by Echoes of Blade.

SurvivalENZombie SurvivalAnime CombatSolo Mode

[SOLO]Blade X Zombies is a survival experience created on 2025-08-24. It currently has 149 players online. The game has accumulated 31,873,642 lifetime visits, 124,962 favorites, and a 98% like percentage. The description indicates an alpha release featuring solo survivor mode, new accessories, and weapons.

Description (written by the developer; not a statement by this register)

[ ALPHA RELEASE 0.6] New Mode - Solo Survivor Mode - Max Wave Endless - Damage 100% - Health 100% - Single-player mode only New Accessory - Solo Aura - Black Coat New Weapon - Twin Dagger - Twin Cleave - Arise, Igris - Twin Soldier, Arise - Ruler's Authority - Soul Reaper Blade - Heaven Piercer - Overhead Slash - Sword Embedment - Blade's Edge Bug Fix - Fixed accessory stat calculation issues. - Gameplay balance adjustments. CONTROLS: Weapon Ability 1 - Z / LB Weapon Ability 2 - X / LT Weapon Ability 3 - C / RT Weapon Ability 4 - V / RB Ultimate - G / DPad Up Dash - Q / Button Y M1 Attack - LMB / Button B Block - F / Button X Tags: Co-op, PVE, Fighting, Survival, Zombie, Anime

Last updated by the developer 16 Aug 2026, 13:34 UTC.

89
playing (measured 22 Aug 2026, 03:50 UTC)
31,955,732
lifetime visits
98%
liked (276,311 👍 / 5,379 👎)
125,859
favourites (3.9 per 1k visits)
24 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

89162125.510 August 2026 — 148 players21 August 2026 — 128 players21 August 2026 — 133 players21 August 2026 — 141 players21 August 2026 — 162 players22 August 2026 — 138 players22 August 2026 — 131 players22 August 2026 — 110 players22 August 2026 — 89 players10 August 202622 August 2026
9 measurements spanning 12 days, net -59. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–173 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 03:5089-21
22 Aug 2026, 02:50110-21
22 Aug 2026, 01:50131-7
22 Aug 2026, 00:50138-24
21 Aug 2026, 23:50162+21
21 Aug 2026, 22:50141+8
21 Aug 2026, 21:50133+5
21 Aug 2026, 20:54128-20
10 Aug 2026, 14:19148first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blood Stone x2
399 R$
Lucky 50%
399 R$
Money x2
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9821 August 2026 — 98 % liked21 August 2026 — 98 % liked21 August 2026 — 98 % liked21 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked21 August 20262 September 2026
10 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3298no change
23 Aug 2026, 15:1998no change
22 Aug 2026, 03:5098no change
22 Aug 2026, 02:5098no change
22 Aug 2026, 01:5098no change
22 Aug 2026, 00:5098no change
21 Aug 2026, 23:5098no change
21 Aug 2026, 22:5098no change
21 Aug 2026, 21:5098no change
21 Aug 2026, 20:5498first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.