Cursed Blade[ALPHA]
A Roblox experience owned by ESSENTIAL RPG.
RacingENaction rpgloot grindbuild customization
Cursed Blade[ALPHA] is a racing experience created on 2026-01-04. It has 40,081,521 lifetime visits, 803 concurrent players, 199,394 favorites, and a 98% like percentage.
Description (written by the developer; not a statement by this register)
Curses speak not a word. They only seep silently into every gap of your sword swings, and into every trophy you claim.There is no destined salvation — only the endless dialogue with the curse, forged time and again by your own hands. [Game Overview & Features] ◈Over 100 talents to customize your abilities; no two souls are ever identical. ◈Weapons come with dozens of random affixes—no two pieces of gear share the same essence. ◈Dozens of buffs and curses intertwine and counter each other; find your own combat rhythm. ◈No fixed class constraints—your character’s growth is determined solely by your talents and equipped weapons. [PC & Console Controls] ◉M1: Attack / X Button: Attack ◉Shift: Dash & Roll / R2 Trigger: Dash & Roll ◉Ctrl: Unlock mouse cursor ◉Q: Skill 1 / B Button: Skill 1 ◉F: Skill 2 / Y Button: Skill 2 ◉R: Skill 3 / L2 Trigger: Skill 3 Currently in Alpha – We roll out weekly updates and welcome your feedback!
Last updated by the developer 15 Aug 2026, 03:00 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 18:50 | 621 | +2 |
| 24 Aug 2026, 17:50 | 619 | -74 |
| 24 Aug 2026, 16:50 | 693 | -18 |
| 24 Aug 2026, 15:50 | 711 | -64 |
| 24 Aug 2026, 14:50 | 775 | -35 |
| 24 Aug 2026, 13:50 | 810 | +19 |
| 24 Aug 2026, 12:50 | 791 | +120 |
| 24 Aug 2026, 11:50 | 671 | +87 |
| 24 Aug 2026, 10:50 | 584 | +14 |
| 24 Aug 2026, 09:50 | 570 | +51 |
| 24 Aug 2026, 08:50 | 519 | +1 |
| 24 Aug 2026, 07:50 | 518 | +1 |
| 24 Aug 2026, 06:50 | 517 | -38 |
| 24 Aug 2026, 05:50 | 555 | +8 |
| 24 Aug 2026, 04:50 | 547 | -12 |
| 24 Aug 2026, 03:50 | 559 | +10 |
| 24 Aug 2026, 02:50 | 549 | +19 |
| 24 Aug 2026, 01:50 | 530 | +2 |
| 24 Aug 2026, 00:50 | 528 | -58 |
| 23 Aug 2026, 23:50 | 586 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 18:50 | 98 | no change |
| 24 Aug 2026, 17:50 | 98 | no change |
| 24 Aug 2026, 16:50 | 98 | no change |
| 24 Aug 2026, 15:50 | 98 | no change |
| 24 Aug 2026, 14:50 | 98 | no change |
| 24 Aug 2026, 13:50 | 98 | no change |
| 24 Aug 2026, 12:50 | 98 | no change |
| 24 Aug 2026, 11:50 | 98 | no change |
| 24 Aug 2026, 10:50 | 98 | no change |
| 24 Aug 2026, 09:50 | 98 | no change |
| 24 Aug 2026, 08:50 | 98 | no change |
| 24 Aug 2026, 07:50 | 98 | no change |
| 24 Aug 2026, 06:50 | 98 | no change |
| 24 Aug 2026, 05:50 | 98 | no change |
| 24 Aug 2026, 04:50 | 98 | no change |
| 24 Aug 2026, 03:50 | 98 | no change |
| 24 Aug 2026, 02:50 | 98 | no change |
| 24 Aug 2026, 01:50 | 98 | no change |
| 24 Aug 2026, 00:50 | 98 | no change |
| 23 Aug 2026, 23:50 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.