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Blood X

Blood X

A Roblox experience owned by Bloodfull.

SimulatorENragdoll physicsgorerealistic violence

Blood X is a simulator experience created on 2025-08-24. It has accumulated 1,637,670 lifetime visits and 3,074 favorites. Currently, 31 players are active. The experience holds a 70% like percentage.

Description (written by the developer; not a statement by this register)

Realistic Bloody Ragdoll experience

Last updated by the developer 20 Jun 2026, 05:34 UTC.

31
playing (measured 10 Aug 2026, 15:33 UTC)
1,637,670
lifetime visits
69%
liked (873 👍 / 389 👎)
3,294
favourites (2.0 per 1k visits)
24 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3323first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cuffs
499 R$
Chainsaw
350 R$
MiniGun
199 R$
Admin panel
199 R$
RPG
180 R$
Grenade Launcher
150 R$
Fire grenade
55 R$
Grenade
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697069.514 August 2026 — 70 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:4569-1
14 Aug 2026, 11:4570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.