BloodmoneyđЏ[CHAPTER 2]
A Roblox experience owned by The Bloodshop.
Clicker & idleENclickerhorrorsimulator
BloodmoneyđЏ[CHAPTER 2] is a clicker-idle experience created on 2025-08-25. It has accumulated 13,697,664 lifetime visits and 145,457 favorites. Currently, 59 users are playing. The game holds an 83% like percentage. The description indicates the release of Chapter 2 and describes gameplay involving earning money through clicks.
Description (written by the developer; not a statement by this register)
[CHAPTER 2 IS NOW RELEASED, GO PLAY!!] You're struck with a serious condition and the only treatment available is an expensive operation. $25,000, to be exact. How are you going to get that money in time? It seems hopeless. Dire, even. But then, THERE HE IS! HARVEY HARVINGTON! IN A STALL ON THE SIDE OF THE ROAD! $1 IN EXCHANGE FOR JUST ONE CLICK! THAT'S THE DEAL OF A LIFETIME! Sure, $1 per click is good, but how about even more.. the only limit is your sanity, as well as Harvey's life.. đLIKE and FAVORITE the game to support us! | This game is an authorized roblox version of the original game Bloodmoney created by Shroomychrist. | Credits: Shroomychrist - Original Creator @BaldTzu - Game Manager @FRONTLEADS - Chapter 1 Developer @HazardousBlizzard - Chapter 2 Developer @bbn0miku, @anastazi_0 - Artists Tags: Blood, Bloodmoney, Clicker, Simulator, Cartoon, Money, Singleplayer, Funny, Blood Money, Harvey, Human Expenditure Program, HEP
Last updated by the developer 27 Dec 2025, 19:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart â so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:21 | 54 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization â game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenât publicly listable.
Badge funnel
How many players have ever earned each badge â a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeâs own name and description.
Roblox recommends these alongside it
Robloxâs own âgames like thisâ rail, as we recorded it on 22 August 2026. The order is Robloxâs, not ours. Which games it points at most â
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:33 | 83 | no change |
| 23 Aug 2026, 18:22 | 83 | no change |
| 13 Aug 2026, 18:21 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdâs goodwill.