🚁 Be a Helicopter
A Roblox experience owned by Propeller Paul Studios.
SimulatorENsimulationanimal rescueprogression
🚁 Be a Helicopter is a simulator experience created on 2025-12-22. It has accumulated 2,666,162 lifetime visits and 3,333 favorites. Currently, 2 users are playing. The game holds a 90% like percentage. Players engage in flying, rescuing animals, and rebirthing mechanics within tree biomes.
Description (written by the developer; not a statement by this register)
🚁 Welcome to Be a Helicopter! Fly up high and discover new tree biomes and rescue animals [How To Play] 🚁 Buy a Propeller 💨 Take off 🐱 Save an animal from the tree 💵Buy better Propellers & go up higher for better animals!! ♻️ Rebirth and Progress! Q - Down, E - Up Animals earn while offline
Last updated by the developer 19 Jul 2026, 03:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:34 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 07:05 | 90 | no change |
| 13 Oct 2026, 07:04 | 90 | no change |
| 3 Oct 2026, 07:03 | 90 | no change |
| 23 Sept 2026, 07:02 | 90 | no change |
| 13 Sept 2026, 07:01 | 90 | no change |
| 3 Sept 2026, 07:00 | 90 | no change |
| 14 Aug 2026, 06:52 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.