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Escape 67 For Brainrots!

Escape 67 For Brainrots!

A Roblox experience owned by Zero Hour Games!.

TycoonENSCPidle/tycoonbrainrot meme

Escape 67 For Brainrots! is a tycoon experience created on 2026-01-01. It has accumulated 10,129,370 lifetime visits and 321,495 favorites. The game holds a 95% like percentage. Currently, four users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to Escape 67 for Brainrots! 🚨 Run for your life and collect Brainrots! 🏃‍♂️ Escape 67 and avoid deadly SCPs! ⚠️ Stay alive and gather as many Brainrots as possible! ⚡ Upgrade your Brainrots to earn more money! 💸 Upgrade your base to unlock more slots and place extra Brainrots! 🏗️ Your Brainrots earn cash OFFLINE! 💤💰 Like the game and join the group for a FREE REWARD! 👍🔥

Last updated by the developer 24 Apr 2026, 19:06 UTC.

4
playing (measured 10 Aug 2026, 14:07 UTC)
10,129,370
lifetime visits
95%
liked (21,947 👍 / 1,097 👎)
323,331
favourites (31.9 per 1k visits)
1 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:071first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer!
699 R$
VIP !
149 R$
2x Speed!
139 R$
2x Cash!
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked12 September 2026 — 95 % liked22 September 2026 — 95 % liked2 October 2026 — 95 % liked12 October 2026 — 95 % liked22 October 2026 — 95 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 20:2295no change
12 Oct 2026, 20:2195no change
2 Oct 2026, 20:2195no change
22 Sept 2026, 20:2095no change
12 Sept 2026, 20:1995no change
2 Sept 2026, 20:1895no change
23 Aug 2026, 20:1795no change
13 Aug 2026, 20:1695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.