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Escape Tower For Brainrots!

Escape Tower For Brainrots!

A Roblox experience owned by PizzaWithABrainrot.

TycoonENtower climbingidle/clicker mechanicsbrainrot meme theme

Escape Tower For Brainrots! is a tycoon experience created on 2026-01-07. The game has accumulated 10,792,351 lifetime visits and 992,363 favorites. Currently, 29 users are playing. The title holds a 93% like percentage. Players climb a tower to steal items, return them to plots for cash, and upgrade health. Offline earnings are a featured mechanic.

Description (written by the developer; not a statement by this register)

Climb up Tower and steal Brainrots! 🧗 Roblox Plus/ Premium Users Get 10x Luck 🍀 [How To Play] • Enter tower and Steal a Brainrot • Return Brainrot to your plot to make cash • Upgrade your health to go further • Cash is made OFFLINE! 💤 💰Remember, your BRAINROTS EARN CASH OFFLINE! 😴

Last updated by the developer 17 Jul 2026, 10:58 UTC.

29
playing (measured 10 Aug 2026, 15:35 UTC)
10,792,351
lifetime visits
93%
liked (29,853 👍 / 2,245 👎)
995,853
favourites (92.3 per 1k visits)
7 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3525first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
79 R$
Shield [OP]
59 R$
2x Cash
50 R$
Brainrot Grabber [INSANE]
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join Back To Claim Offline Cash · other5,238,119 · 100.0% win
✦︎ Welcome · welcome5,237,397 · 100.0% win
Offline Cash · other5,236,994 · 100.0% win
Offline Progression · other5,236,735 · 100.0% win
Cash Is Made Offline · other5,236,335 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9313 August 2026 — 93 % liked23 August 2026 — 93 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:5093no change
13 Aug 2026, 19:4993first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.