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Finish Obbies For Brainrots!

Finish Obbies For Brainrots!

A Roblox experience owned by Jumping Brainrots.

ObbyENobbybrainrotidle

Finish Obbies For Brainrots! is an obby experience created on 2026-01-11. It has accumulated 995,943 lifetime visits and 77,871 favorites. The game holds a 96% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Welcome to Finish Obbies For Brainrots! 🏃🔥 🏃Comeplete obbies to get brainrots! 🚨 Dodge obstacles to not die and lose brainrots! 🏆 Lots of brainrots to collect! 🔥 Upgrade base to store more brainrots! 💵 Upgrade brainrots to earn more cash! 🧤 Buy gears and items to troll other players! ⏰ New obby every 10 mintues! 💤 ALL BRAINROTS EARN CASH OFFLINE!

Last updated by the developer 17 Jul 2026, 16:25 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
995,943
lifetime visits
96%
liked (8,742 👍 / 384 👎)
78,212
favourites (78.5 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
999 R$
Skip Daily
199 R$
OP Slap!
149 R$
VIP
99 R$
2X Cash
99 R$
Auto Collect Cash
49 R$
Fusion Coil
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome509,871 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:3896no change
14 Aug 2026, 15:3696first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.