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Parkour Run For Brainrots!

Parkour Run For Brainrots!

A Roblox experience owned by Brainrot Studs.

AdventureENbrainrotparkourobstacle

Parkour Run For Brainrots! is an adventure experience created on 2026-03-11. It has accumulated 3,423,830 lifetime visits and holds 5,503 favorites. Currently, 31 users are playing. The game maintains a 78% like percentage. Players navigate obstacles to collect items for currency and upgrades.

Description (written by the developer; not a statement by this register)

✨ Welcome to Parkour Run For Brainrots! HOW TO PLAY: 🏃‍♂️ Parkour Run across wild obstacles! ⚠️ Don’t fall… or start again! 🧠 Grab Brainrots and return them to your Plot for Cash! 🚀 Upgrade Speed & Strength to go further every run! 👍 Drop a like and join the group to support the game!

Last updated by the developer 5 Aug 2026, 13:24 UTC.

31
playing (measured 10 Aug 2026, 14:16 UTC)
3,423,830
lifetime visits
78%
liked (2,578 👍 / 723 👎)
5,656
favourites (1.7 per 1k visits)
11 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1665first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked3 September 2026 — 78 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:5178no change
24 Aug 2026, 04:5078no change
14 Aug 2026, 04:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.