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Climb a Ramp!

Climb a Ramp!

A Roblox experience owned by Sleepy Innovations.

TycoonENincrementalpet simulatorobstacle avoidance

Climb a Ramp! is a tycoon experience created on 2026-01-23. It currently has 103 players and 2,152,852 lifetime visits. The game holds 5,545 favorites and maintains a 98% like percentage. Players can earn money by climbing ramps, avoiding obstacles, and upgrading speed or cash. Pets also increase income. The experience is available on desktop, mobile, and tablet devices.

Description (written by the developer; not a statement by this register)

🔥 Welcome to Climb a Ramp! 💸 Climbing the ramp gives you money! ⚠️ Remember to avoid the obstacles in your path! ⚡ Upgrade your SPEED + CASH to earn more! 🐶 Pets will also increase your income! 🎁 Use code "RELEASE"! ❤️ Use code "20K"! Thank u all for 20k members in the group! 👍 Like the game and join the group for MORE UPDATES! 💻 Available on Desktop, Mobile & Tablet!

Last updated by the developer 5 Jun 2026, 12:42 UTC.

94
playing (measured 22 Aug 2026, 04:50 UTC)
2,243,300
lifetime visits
98%
liked (9,890 👍 / 251 👎)
5,945
favourites (2.7 per 1k visits)
23 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

34317175.510 August 2026 — 34 players21 August 2026 — 301 players21 August 2026 — 299 players21 August 2026 — 317 players21 August 2026 — 292 players22 August 2026 — 185 players22 August 2026 — 139 players22 August 2026 — 112 players22 August 2026 — 126 players22 August 2026 — 94 players9410 August 202622 August 2026
10 measurements spanning 12 days, net +60. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 04:5094-32
22 Aug 2026, 03:50126+14
22 Aug 2026, 02:50112-27
22 Aug 2026, 01:50139-46
22 Aug 2026, 00:50185-107
21 Aug 2026, 23:50292-25
21 Aug 2026, 22:50317+18
21 Aug 2026, 21:50299-2
21 Aug 2026, 20:54301+267
10 Aug 2026, 14:3734first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+2 Pets
179 R$
x2 Wins
149 R$
VIP
99 R$
x10 Luck
69 R$
+250 Storage
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Climb a Ramp! · welcome1,105,808 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked21 August 2026 — 98 % liked21 August 2026 — 98 % liked21 August 2026 — 98 % liked21 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked24 August 2026 — 98 % liked14 August 202624 August 2026
11 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:0298no change
22 Aug 2026, 04:5098no change
22 Aug 2026, 03:5098no change
22 Aug 2026, 02:5098no change
22 Aug 2026, 01:5098no change
22 Aug 2026, 00:5098no change
21 Aug 2026, 23:5098no change
21 Aug 2026, 22:5098no change
21 Aug 2026, 21:5098no change
21 Aug 2026, 20:5498no change
14 Aug 2026, 09:0298first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.