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Roll a Log [2 Player Obby]

Roll a Log [2 Player Obby]

A Roblox experience owned by 9h Games.

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Roll a Log [2 Player Obby] is an obby experience created on 2026-02-01. It currently has 154 players online. The game has accumulated 7,294,467 lifetime visits, 26,897 favorites, and a 71% like percentage.

Description (written by the developer; not a statement by this register)

A chaotic co-op game where two players must work together to roll a log through a dangerous world 🏰 WORLD 2 OUT NOW!! [How To Play] • Move the log using forward and backwards • Use opposite buttons as your partner to turn the log • Avoid obstacles and dangerous ledges Like 👍 and favorite ⭐ the game for updates!

Last updated by the developer 25 Jul 2026, 10:11 UTC.

73
playing (measured 22 Aug 2026, 08:50 UTC)
7,412,052
lifetime visits
70%
liked (2,849 👍 / 1,201 👎)
32,193
favourites (4.3 per 1k visits)
1 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7318713010 August 2026 — 121 players21 August 2026 — 113 players21 August 2026 — 114 players21 August 2026 — 110 players21 August 2026 — 116 players22 August 2026 — 117 players22 August 2026 — 112 players22 August 2026 — 142 players22 August 2026 — 187 players22 August 2026 — 176 players22 August 2026 — 179 players22 August 2026 — 139 players22 August 2026 — 114 players22 August 2026 — 73 players10 August 202622 August 2026
14 measurements spanning 12 days, net -48. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–204 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 08:5073-41
22 Aug 2026, 07:50114-25
22 Aug 2026, 06:50139-40
22 Aug 2026, 05:50179+3
22 Aug 2026, 04:50176-11
22 Aug 2026, 03:50187+45
22 Aug 2026, 02:50142+30
22 Aug 2026, 01:50112-5
22 Aug 2026, 00:50117+1
21 Aug 2026, 23:50116+6
21 Aug 2026, 22:50110-4
21 Aug 2026, 21:50114+1
21 Aug 2026, 20:54113-8
10 Aug 2026, 15:15121first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent Spiked Log
299 R$
VIP
129 R$
Anti-Troll
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Roll a Log · other6,768,010 · 100.0% win
Winner · other150,500 · 4.9% win
Professionals · other2,871 · 0.20% win
Steamrolled · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707170.513 August 2026 — 71 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked23 August 2026 — 71 % liked2 September 2026 — 71 % liked12 September 2026 — 71 % liked22 September 2026 — 70 % liked2 October 2026 — 71 % liked12 October 2026 — 70 % liked22 October 2026 — 70 % liked13 August 202622 October 2026
21 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 21
Measured (UTC)% likedChange
22 Oct 2026, 22:4970no change
12 Oct 2026, 22:4870-1
2 Oct 2026, 22:4871+1
22 Sept 2026, 22:4770-1
12 Sept 2026, 22:4771no change
2 Sept 2026, 22:4671no change
23 Aug 2026, 22:4571no change
22 Aug 2026, 08:5071no change
22 Aug 2026, 07:5071no change
22 Aug 2026, 06:5071no change
22 Aug 2026, 05:5071no change
22 Aug 2026, 04:5071no change
22 Aug 2026, 03:5071no change
22 Aug 2026, 02:5071no change
22 Aug 2026, 01:5071no change
22 Aug 2026, 00:5071no change
21 Aug 2026, 23:5071no change
21 Aug 2026, 22:5071no change
21 Aug 2026, 21:5071no change
21 Aug 2026, 20:5471first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.