Roll a Log [2 Player Obby]
A Roblox experience owned by 9h Games.
ObbyENco-opobstacle coursephysics puzzle
Roll a Log [2 Player Obby] is an obby experience created on 2026-02-01. It currently has 154 players online. The game has accumulated 7,294,467 lifetime visits, 26,897 favorites, and a 71% like percentage.
Description (written by the developer; not a statement by this register)
A chaotic co-op game where two players must work together to roll a log through a dangerous world 🏰 WORLD 2 OUT NOW!! [How To Play] • Move the log using forward and backwards • Use opposite buttons as your partner to turn the log • Avoid obstacles and dangerous ledges Like 👍 and favorite ⭐ the game for updates!
Last updated by the developer 25 Jul 2026, 10:11 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 08:50 | 73 | -41 |
| 22 Aug 2026, 07:50 | 114 | -25 |
| 22 Aug 2026, 06:50 | 139 | -40 |
| 22 Aug 2026, 05:50 | 179 | +3 |
| 22 Aug 2026, 04:50 | 176 | -11 |
| 22 Aug 2026, 03:50 | 187 | +45 |
| 22 Aug 2026, 02:50 | 142 | +30 |
| 22 Aug 2026, 01:50 | 112 | -5 |
| 22 Aug 2026, 00:50 | 117 | +1 |
| 21 Aug 2026, 23:50 | 116 | +6 |
| 21 Aug 2026, 22:50 | 110 | -4 |
| 21 Aug 2026, 21:50 | 114 | +1 |
| 21 Aug 2026, 20:54 | 113 | -8 |
| 10 Aug 2026, 15:15 | 121 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 22:45 | 71 | no change |
| 22 Aug 2026, 08:50 | 71 | no change |
| 22 Aug 2026, 07:50 | 71 | no change |
| 22 Aug 2026, 06:50 | 71 | no change |
| 22 Aug 2026, 05:50 | 71 | no change |
| 22 Aug 2026, 04:50 | 71 | no change |
| 22 Aug 2026, 03:50 | 71 | no change |
| 22 Aug 2026, 02:50 | 71 | no change |
| 22 Aug 2026, 01:50 | 71 | no change |
| 22 Aug 2026, 00:50 | 71 | no change |
| 21 Aug 2026, 23:50 | 71 | no change |
| 21 Aug 2026, 22:50 | 71 | no change |
| 21 Aug 2026, 21:50 | 71 | no change |
| 21 Aug 2026, 20:54 | 71 | no change |
| 13 Aug 2026, 22:39 | 71 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.