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Merge Lucky Blocks!

Merge Lucky Blocks!

A Roblox experience owned by Clovar.

SimulatorENmerge mechanicoffline earningsbrainrot meme

Description (written by the developer; not a statement by this register)

👋Welcome to Merge Lucky Blocks! 🙊The game is simple, bring two of the same lucky blocks together and merge them into a higher tier! 🧊Merge your way to the rarest brainrots possible! 💤Lucky Blocks unbox offline & Brainrots earn offline too! 📦Merge Lucky Blocks 🤣Avoid CHAOS! 🏆Unbox OP BRAINROTS! 💵Rebirth to unlock new items & floors! 🔥 LIKE THE GAME & JOIN GROUP FOR A FREE BRAINROT & EXCLUSIVE PERKS! 👥 Invite a friend for 10% extra income!

Last updated by the developer 11 Jun 2026, 14:37 UTC.

0
playing (measured 10 Aug 2026, 18:00 UTC)
975,232
lifetime visits
93%
liked (6,667 👍 / 514 👎)
3,789
favourites (3.9 per 1k visits)
11 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Faster Unbox
299 R$
V.I.P
99 R$
Auto Claim Cash
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:5093no change
14 Aug 2026, 15:4893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.