WXR PRIMETIME | EARLY ACCESS
A Roblox experience owned by WWExRoblox!.
SportsENWrestlingWWE/AEWCompetitive
Description (written by the developer; not a statement by this register)
🔘 Welcome to the big time, Can you make a name for yourself? 🎨 Developed, Scripted and Animated by MD, TheGuest666in, StylinAndrews, Captain3pic2008, and Travis. This game contains AI-generated logic! 📰 TAGS: Smackdown, RAW, WrestleMania, Royal Rumble, Summerslam, ROBLOX Wrestling, Ro-Wrestling, Animated Wrestling, AEW, WWE, Competitive, Wrestling, Ro-Wrestling, WXR, Wrestling Show, Video Gaming, E-Sports 💻PC Controls: E = Right High Attack, Q = Left High Attack, Z = Left Low Attack, C = Right Low Attack 📱Mobile Controls: E BUTTON = Right High Attack, Q BUTTON = Left High Attack, Z BUTTON = Left Low Attack, C BUTTON = Right Low Attack 🎮Console Controls: Right Trigger = Right High Attack, Left Trigger = Left High Attack, Right Bumper = Left Low Attack, Left Bumper = Right Low Attack 😙😙
Last updated by the developer 9 Aug 2026, 05:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:51 | 10 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 02:01 | 87 | no change |
| 15 Aug 2026, 01:49 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.