Survive Falling for Brainrots!
A Roblox experience owned by Florover.
TycoonENbrainrotidlehexagon
Survive Falling for Brainrots! is a tycoon experience on Roblox, created in 2026, with over 7.5 million lifetime visits. It records 95 playing now, a like rating of 93%, 17,327 favourites.
Description (written by the developer; not a statement by this register)
Welcome to Survive Falling for Brainrots 🧠 Don't fall while collecting as many Brainrots as you can. Stay alert, move fast, and Run your way to success! How to play : 🏃 Run, and avoid falling down when the hexagon disappear 🧠 Collect Brainrots to earn money 💵 Upgrade your Brainrots to increase earnings 🏗️ Improve your base to unlock more storage slots 💤 Earn cash even while offline 👍 Support the game by liking and favoriting — and join the group for bonus rewards!
Last updated by the developer 29 Sept 2026, 14:35 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 8 Oct 2026, 02:50 | 95 | -32 |
| 8 Oct 2026, 01:50 | 127 | -88 |
| 8 Oct 2026, 00:50 | 215 | +3 |
| 7 Oct 2026, 23:50 | 212 | -10 |
| 7 Oct 2026, 22:50 | 222 | -23 |
| 7 Oct 2026, 21:50 | 245 | +18 |
| 7 Oct 2026, 20:50 | 227 | -24 |
| 7 Oct 2026, 19:50 | 251 | +15 |
| 7 Oct 2026, 18:50 | 236 | -136 |
| 7 Oct 2026, 17:50 | 372 | +4 |
| 7 Oct 2026, 16:50 | 368 | +17 |
| 7 Oct 2026, 15:50 | 351 | -19 |
| 7 Oct 2026, 14:50 | 370 | +57 |
| 7 Oct 2026, 13:50 | 313 | -30 |
| 7 Oct 2026, 12:50 | 343 | +12 |
| 7 Oct 2026, 11:50 | 331 | -13 |
| 7 Oct 2026, 10:50 | 344 | +81 |
| 7 Oct 2026, 09:50 | 263 | +47 |
| 7 Oct 2026, 08:50 | 216 | +59 |
| 7 Oct 2026, 07:50 | 157 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 03:17 | 93 | no change |
| 13 Oct 2026, 03:17 | 93 | no change |
| 8 Oct 2026, 02:50 | 93 | no change |
| 8 Oct 2026, 01:50 | 93 | no change |
| 8 Oct 2026, 00:50 | 93 | no change |
| 7 Oct 2026, 23:50 | 93 | no change |
| 7 Oct 2026, 22:50 | 93 | no change |
| 7 Oct 2026, 21:50 | 93 | no change |
| 7 Oct 2026, 20:50 | 93 | no change |
| 7 Oct 2026, 19:50 | 93 | no change |
| 7 Oct 2026, 18:50 | 93 | no change |
| 7 Oct 2026, 17:50 | 93 | no change |
| 7 Oct 2026, 16:50 | 93 | no change |
| 7 Oct 2026, 15:50 | 93 | no change |
| 7 Oct 2026, 14:50 | 93 | no change |
| 7 Oct 2026, 13:50 | 93 | no change |
| 7 Oct 2026, 12:50 | 93 | no change |
| 7 Oct 2026, 11:50 | 93 | no change |
| 7 Oct 2026, 10:50 | 93 | no change |
| 7 Oct 2026, 09:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.