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Rope Bridge for Brainrots

Rope Bridge for Brainrots

A Roblox experience owned by HEY THATS MINE.

ObbyENphysics-based obstaclesocial trollingcollecting mechanic

Rope Bridge for Brainrots is an obby experience created on 2026-02-23. The game has accumulated 45,452,282 lifetime visits and 46,734 favorites. Currently, 669 players are active. The title holds an 85% like percentage. The description highlights mechanics involving rope bridges and player interaction.

Description (written by the developer; not a statement by this register)

Rope Bridge for Brainrots 😱 Walk across a rope bridge that could break any second! 🤑 Grab a brainrots and bring them back to your plot! 😂 Troll other players by exploding the bridge! 👍 Like, favourite and follow if you enjoyed the game!

Last updated by the developer 20 May 2026, 00:21 UTC.

423
playing (measured 4 Sept 2026, 01:50 UTC)
47,117,264
lifetime visits
85%
liked (14,397 👍 / 2,621 👎)
49,414
favourites (1.0 per 1k visits)
23 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3221,04868542310 August 20264 September 2026
316 measurements spanning 24 days, net +93. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 213–1,157 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 316
Measured (UTC)PlayersChange
4 Sept 2026, 01:50423-42
4 Sept 2026, 00:50465no change
3 Sept 2026, 23:50465-24
3 Sept 2026, 22:50489+34
3 Sept 2026, 21:50455-7
3 Sept 2026, 20:50462+11
3 Sept 2026, 19:50451-25
3 Sept 2026, 18:50476+5
3 Sept 2026, 17:50471-84
3 Sept 2026, 16:50555-40
3 Sept 2026, 15:50595+32
3 Sept 2026, 14:50563-129
3 Sept 2026, 13:50692+33
3 Sept 2026, 12:50659-14
3 Sept 2026, 11:50673+292
3 Sept 2026, 07:50381+57
3 Sept 2026, 06:50324-26
3 Sept 2026, 05:50350+6
3 Sept 2026, 04:50344-40
3 Sept 2026, 03:50384first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8521 August 20264 September 2026
315 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 315
Measured (UTC)% likedChange
4 Sept 2026, 01:5085no change
4 Sept 2026, 00:5085no change
3 Sept 2026, 23:5085no change
3 Sept 2026, 22:5085no change
3 Sept 2026, 21:5085no change
3 Sept 2026, 20:5085no change
3 Sept 2026, 19:5085no change
3 Sept 2026, 18:5085no change
3 Sept 2026, 17:5085no change
3 Sept 2026, 16:5085no change
3 Sept 2026, 15:5085no change
3 Sept 2026, 14:5085no change
3 Sept 2026, 13:5085no change
3 Sept 2026, 12:5085no change
3 Sept 2026, 11:5085no change
3 Sept 2026, 07:5085no change
3 Sept 2026, 06:5085no change
3 Sept 2026, 05:5085no change
3 Sept 2026, 04:5085no change
3 Sept 2026, 03:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.