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Blade Battle for Brainrots!

Blade Battle for Brainrots!

A Roblox experience owned by Star Sim.

SimulatorENbrainrotblade combatgrass cutting

Blade Battle for Brainrots! is a simulator experience created on 2026-03-13. It has accumulated 3,566,324 lifetime visits and 7,236 favorites. Currently, 279 users are playing. The title holds a 97% like percentage. The game involves cutting grass, battling players, and unlocking blades.

Description (written by the developer; not a statement by this register)

🌀 Cut the grass and find Brainrots! 🧠 The deeper you go, the rarer they get! ⚔️ Battle other players and break their blades! 🗡️ Unlock powerful blades! ➕ Spin more blades at once! 💸 Earn money and upgrade your power! 💖 Thanks for playing!

Last updated by the developer 21 Aug 2026, 08:28 UTC.

91
playing (measured 21 Aug 2026, 20:54 UTC)
3,656,058
lifetime visits
97%
liked (11,169 👍 / 311 👎)
7,443
favourites (2.0 per 1k visits)
13 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9134521810 August 2026 — 345 players21 August 2026 — 91 players10 August 202621 August 2026
2 measurements spanning 11 days, net -254. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–383 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5491-254
10 Aug 2026, 14:22345first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

One-Click Collect
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked21 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:4697no change
21 Aug 2026, 20:5497no change
14 Aug 2026, 04:4597first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.