Run on Slime for Brainrots
A Roblox experience owned by Liqkid x Brainrots.
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Description (written by the developer; not a statement by this register)
Welcome to Run on Slime for Brainrots! 🔥 Grab Brainrots while crossing slime! 🧪 The Slime slows you down— stay too long and Evil Six Seven Will Catch you! 😈 Increase your speed to run across the slime faster! 🏃💨 Upgrade Brainrots to boost your income! 💸 Rebirth to gain more money! 🔁 Support the game with a Like and join the group for even more awesome updates! 👍
Last updated by the developer 20 Mar 2026, 15:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:38 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 00:51 | 70 | +1 |
| 24 Aug 2026, 23:00 | 69 | -2 |
| 14 Aug 2026, 22:48 | 71 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.