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🕺 Catalog Emote Tester

🕺 Catalog Emote Tester

A Roblox experience owned by VA Company.

Social & hangoutENemote testingavatar customizationanimation preview

Catalog Emote Tester is a social-hangout experience created on 2026-03-18. It currently has 1654 players online. The experience has accumulated 53,436,291 lifetime visits and 2,902,670 favorites. User engagement metrics show a 79% like percentage. The game allows users to test various emotes and animations.

Description (written by the developer; not a statement by this register)

✨ Catalog Emote Tester lets you try out a huge variety of emotes and animations for free! Discover different animation styles, test emotes in real time, and find the perfect ones for your avatar. 🕺 👆 Tap on players to sync with them! ✅ Any items or animations you purchase in-game will automatically be added to your Roblox inventory and can be used across all experiences. NOTE👇 All in-game music is sourced from the official Roblox music catalog; we have no control over its content. Game is inspired of: Catalog Avatar Creator

Last updated by the developer 24 Oct 2026, 22:55 UTC.

1,106
playing (measured 26 Oct 2026, 09:50 UTC)
54,838,421
lifetime visits
80%
liked (14,226 👍 / 3,656 👎)
2,951,337
favourites (53.8 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2692,8131,5411,1065 October 202626 October 2026
500 measurements spanning 21 days, net +391. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 09:501,106+216
26 Oct 2026, 08:50890+174
26 Oct 2026, 07:50716+50
26 Oct 2026, 06:50666-45
26 Oct 2026, 05:50711-122
26 Oct 2026, 04:50833-268
26 Oct 2026, 03:501,101-270
26 Oct 2026, 02:501,371-286
26 Oct 2026, 01:501,657-152
26 Oct 2026, 00:501,809+110
25 Oct 2026, 23:501,699-276
25 Oct 2026, 22:501,975-141
25 Oct 2026, 21:502,116-290
25 Oct 2026, 20:502,406-72
25 Oct 2026, 19:502,478-192
25 Oct 2026, 18:502,670-18
25 Oct 2026, 17:502,688-4
25 Oct 2026, 16:502,692+174
25 Oct 2026, 15:502,518+57
25 Oct 2026, 14:502,461first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin [Permanent]
249 R$
VIP
99 R$
No Size Limit
49 R$
x2 Minutes
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

S · other18,210,269 · 72.9% win
E · other18,202,041 · 72.9% win
T · other18,175,170 · 72.8% win
O · other18,110,543 · 72.6% win
M · other18,026,660 · 72.4% win
E · other17,932,322 · 72.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

78807921 August 202626 October 2026
1565 measurements spanning 66 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1565
Measured (UTC)% likedChange
26 Oct 2026, 09:5080no change
26 Oct 2026, 08:5080no change
26 Oct 2026, 07:5080no change
26 Oct 2026, 06:5080no change
26 Oct 2026, 05:5080no change
26 Oct 2026, 04:5080no change
26 Oct 2026, 03:5080no change
26 Oct 2026, 02:5080no change
26 Oct 2026, 01:5080no change
26 Oct 2026, 00:5080no change
25 Oct 2026, 23:5080no change
25 Oct 2026, 22:5080no change
25 Oct 2026, 21:5080no change
25 Oct 2026, 20:5080no change
25 Oct 2026, 19:5080no change
25 Oct 2026, 18:5080no change
25 Oct 2026, 17:5080no change
25 Oct 2026, 16:5080no change
25 Oct 2026, 15:5080no change
25 Oct 2026, 14:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.