🕺 Catalog Emote Tester
A Roblox experience owned by VA Company.
Social & hangoutENemote testingavatar customizationanimation preview
Catalog Emote Tester is a social-hangout experience created on 2026-03-18. It currently has 1654 players online. The experience has accumulated 53,436,291 lifetime visits and 2,902,670 favorites. User engagement metrics show a 79% like percentage. The game allows users to test various emotes and animations.
Description (written by the developer; not a statement by this register)
✨ Catalog Emote Tester lets you try out a huge variety of emotes and animations for free! Discover different animation styles, test emotes in real time, and find the perfect ones for your avatar. 🕺 👆 Tap on players to sync with them! ✅ Any items or animations you purchase in-game will automatically be added to your Roblox inventory and can be used across all experiences. NOTE👇 All in-game music is sourced from the official Roblox music catalog; we have no control over its content. Game is inspired of: Catalog Avatar Creator
Last updated by the developer 24 Oct 2026, 22:55 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Oct 2026, 09:50 | 1,106 | +216 |
| 26 Oct 2026, 08:50 | 890 | +174 |
| 26 Oct 2026, 07:50 | 716 | +50 |
| 26 Oct 2026, 06:50 | 666 | -45 |
| 26 Oct 2026, 05:50 | 711 | -122 |
| 26 Oct 2026, 04:50 | 833 | -268 |
| 26 Oct 2026, 03:50 | 1,101 | -270 |
| 26 Oct 2026, 02:50 | 1,371 | -286 |
| 26 Oct 2026, 01:50 | 1,657 | -152 |
| 26 Oct 2026, 00:50 | 1,809 | +110 |
| 25 Oct 2026, 23:50 | 1,699 | -276 |
| 25 Oct 2026, 22:50 | 1,975 | -141 |
| 25 Oct 2026, 21:50 | 2,116 | -290 |
| 25 Oct 2026, 20:50 | 2,406 | -72 |
| 25 Oct 2026, 19:50 | 2,478 | -192 |
| 25 Oct 2026, 18:50 | 2,670 | -18 |
| 25 Oct 2026, 17:50 | 2,688 | -4 |
| 25 Oct 2026, 16:50 | 2,692 | +174 |
| 25 Oct 2026, 15:50 | 2,518 | +57 |
| 25 Oct 2026, 14:50 | 2,461 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 09:50 | 80 | no change |
| 26 Oct 2026, 08:50 | 80 | no change |
| 26 Oct 2026, 07:50 | 80 | no change |
| 26 Oct 2026, 06:50 | 80 | no change |
| 26 Oct 2026, 05:50 | 80 | no change |
| 26 Oct 2026, 04:50 | 80 | no change |
| 26 Oct 2026, 03:50 | 80 | no change |
| 26 Oct 2026, 02:50 | 80 | no change |
| 26 Oct 2026, 01:50 | 80 | no change |
| 26 Oct 2026, 00:50 | 80 | no change |
| 25 Oct 2026, 23:50 | 80 | no change |
| 25 Oct 2026, 22:50 | 80 | no change |
| 25 Oct 2026, 21:50 | 80 | no change |
| 25 Oct 2026, 20:50 | 80 | no change |
| 25 Oct 2026, 19:50 | 80 | no change |
| 25 Oct 2026, 18:50 | 80 | no change |
| 25 Oct 2026, 17:50 | 80 | no change |
| 25 Oct 2026, 16:50 | 80 | no change |
| 25 Oct 2026, 15:50 | 80 | no change |
| 25 Oct 2026, 14:50 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.