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🐌 My Snail [2 Player Obby]

🐌 My Snail [2 Player Obby]

A Roblox experience owned by espoeric.

ObbyEN2-player co-opasymmetric rolessnail theme

Description (written by the developer; not a statement by this register)

⭐THE BEST AND GOOFIEST 2 PLAYER OBBY GAME!⭐ 🐌One player is a Snail and the other is the Human! 🔑Team up with a friend to complete the Snail Obby! 🧑‍🤝‍🧑Be CAREFUL! You are using teamwork to win! ❤️ If you Enjoyed the game then please give a Like and Favorite 👍 - Inspired by My Worm

Last updated by the developer 22 Jul 2026, 11:47 UTC.

15
playing (measured 10 Aug 2026, 22:15 UTC)
385,426
lifetime visits
87%
liked (424 👍 / 61 👎)
18,133
favourites (47.0 per 1k visits)
20 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:156first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revives
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played My Snail! · other351,424 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

878887.514 August 2026 — 88 % liked24 August 2026 — 88 % liked4 September 2026 — 87 % liked14 September 2026 — 87 % liked24 September 2026 — 87 % liked4 October 2026 — 87 % liked14 October 2026 — 88 % liked24 October 2026 — 87 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:0287-1
14 Oct 2026, 03:0188+1
4 Oct 2026, 03:0087no change
24 Sept 2026, 02:5387no change
14 Sept 2026, 01:2087no change
4 Sept 2026, 01:1887-1
24 Aug 2026, 23:2188no change
14 Aug 2026, 23:2088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.