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100 Players Enter Poppy Playtime

100 Players Enter Poppy Playtime

A Roblox experience owned by Locked In Jumps.

AdventureENPoppy PlaytimeObbyCharacter Roleplay

100 Players Enter Poppy Playtime is an adventure experience created on 2026-03-25. It has recorded 4,695,114 lifetime visits and 9,786 favorites. Currently, 169 players are active. The experience holds an 89% like percentage. The description mentions playing as characters from Poppy Playtime, teaming up with friends, and upgrading stats to progress.

Description (written by the developer; not a statement by this register)

👋 Welcome to 100 Players Enter Poppy Playtime! 🎭 Play as your favorite characters from Poppy Playtime like Lily Lovebraids! 👫 Team up with 100 friends and jump to reach the end and meet the Poppy Playtime characters! 💸 Upgrade your stats to progress farther and repeat! 👍 Support the developer by leaving a Like!

Last updated by the developer 4 May 2026, 00:13 UTC.

97
playing (measured 24 Aug 2026, 04:50 UTC)
4,896,950
lifetime visits
89%
liked (7,333 👍 / 936 👎)
10,606
favourites (2.2 per 1k visits)
25 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9774141910 August 2026 — 213 players21 August 2026 — 193 players21 August 2026 — 210 players21 August 2026 — 195 players21 August 2026 — 232 players22 August 2026 — 419 players22 August 2026 — 432 players22 August 2026 — 441 players22 August 2026 — 433 players22 August 2026 — 461 players22 August 2026 — 480 players22 August 2026 — 435 players22 August 2026 — 458 players22 August 2026 — 441 players22 August 2026 — 445 players22 August 2026 — 494 players22 August 2026 — 513 players22 August 2026 — 517 players22 August 2026 — 741 players22 August 2026 — 724 players22 August 2026 — 557 players22 August 2026 — 549 players22 August 2026 — 525 players22 August 2026 — 456 players22 August 2026 — 504 players22 August 2026 — 452 players22 August 2026 — 440 players22 August 2026 — 476 players22 August 2026 — 409 players23 August 2026 — 339 players23 August 2026 — 237 players23 August 2026 — 179 players23 August 2026 — 168 players23 August 2026 — 173 players23 August 2026 — 173 players23 August 2026 — 135 players23 August 2026 — 181 players23 August 2026 — 161 players23 August 2026 — 170 players23 August 2026 — 165 players23 August 2026 — 165 players23 August 2026 — 198 players23 August 2026 — 189 players23 August 2026 — 196 players23 August 2026 — 230 players23 August 2026 — 202 players23 August 2026 — 201 players23 August 2026 — 190 players23 August 2026 — 183 players23 August 2026 — 185 players23 August 2026 — 183 players23 August 2026 — 183 players23 August 2026 — 143 players24 August 2026 — 146 players24 August 2026 — 141 players24 August 2026 — 109 players24 August 2026 — 109 players24 August 2026 — 97 players10 August 202624 August 2026
58 measurements spanning 14 days, net -116. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 0–838 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 58
Measured (UTC)PlayersChange
24 Aug 2026, 04:5097-12
24 Aug 2026, 03:50109no change
24 Aug 2026, 02:50109-32
24 Aug 2026, 01:50141-5
24 Aug 2026, 00:50146+3
23 Aug 2026, 23:50143-40
23 Aug 2026, 22:50183no change
23 Aug 2026, 21:50183-2
23 Aug 2026, 20:50185+2
23 Aug 2026, 19:50183-7
23 Aug 2026, 18:50190-11
23 Aug 2026, 17:50201-1
23 Aug 2026, 16:50202-28
23 Aug 2026, 15:50230+34
23 Aug 2026, 14:50196+7
23 Aug 2026, 13:50189-9
23 Aug 2026, 12:50198+33
23 Aug 2026, 11:50165no change
23 Aug 2026, 10:50165-5
23 Aug 2026, 09:50170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
749 R$
Sword
399 R$
Slap Hand
199 R$
Gravity Coil
149 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked24 August 2026 — 89 % liked24 August 2026 — 89 % liked24 August 2026 — 89 % liked24 August 2026 — 89 % liked24 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
59 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 59
Measured (UTC)% likedChange
24 Aug 2026, 04:5089no change
24 Aug 2026, 03:5089no change
24 Aug 2026, 02:5089no change
24 Aug 2026, 02:2189no change
24 Aug 2026, 01:5089no change
24 Aug 2026, 00:5089no change
23 Aug 2026, 23:5089no change
23 Aug 2026, 22:5089no change
23 Aug 2026, 21:5089no change
23 Aug 2026, 20:5089no change
23 Aug 2026, 19:5089no change
23 Aug 2026, 18:5089no change
23 Aug 2026, 17:5089no change
23 Aug 2026, 16:5089no change
23 Aug 2026, 15:5089no change
23 Aug 2026, 14:5089no change
23 Aug 2026, 13:5089no change
23 Aug 2026, 12:5089no change
23 Aug 2026, 11:5089no change
23 Aug 2026, 10:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.