100 Players Enter KPop Demon Hunters
A Roblox experience owned by Locked In Jumps.
RoleplayENKPopDemon HuntersCo-op
100 Players Enter KPop Demon Hunters is a roleplay experience from 2026 with over 1.4 million lifetime visits. It records 74 playing now, a like rating of 86%, 4,168 favourites.
Description (written by the developer; not a statement by this register)
👋 Welcome to 100 Players Enter KPop Demon Hunters! 🎭 Play as your favorite KPop Demon Hunters like Rumi, Mira, and Zoey! 👫 Team up with 100 friends and jump to reach the end and meet the KPop Demon Hunters characters! 💸 Upgrade your stats to get further! 👍 Like the game to support the developers!
Last updated by the developer 9 Jun 2026, 00:21 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 02:50 | 74 | -45 |
| 23 Aug 2026, 01:50 | 119 | -97 |
| 23 Aug 2026, 00:50 | 216 | -72 |
| 22 Aug 2026, 23:50 | 288 | -13 |
| 22 Aug 2026, 22:50 | 301 | +51 |
| 22 Aug 2026, 21:50 | 250 | -13 |
| 22 Aug 2026, 20:50 | 263 | -34 |
| 22 Aug 2026, 19:50 | 297 | no change |
| 22 Aug 2026, 18:50 | 297 | -52 |
| 22 Aug 2026, 17:50 | 349 | +3 |
| 22 Aug 2026, 16:50 | 346 | -6 |
| 22 Aug 2026, 15:50 | 352 | -180 |
| 22 Aug 2026, 14:50 | 532 | -3 |
| 22 Aug 2026, 13:50 | 535 | +98 |
| 22 Aug 2026, 12:50 | 437 | +55 |
| 22 Aug 2026, 11:50 | 382 | +39 |
| 22 Aug 2026, 10:50 | 343 | -27 |
| 22 Aug 2026, 09:50 | 370 | +22 |
| 22 Aug 2026, 08:50 | 348 | +78 |
| 22 Aug 2026, 07:50 | 270 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 18:49 | 86 | no change |
| 13 Oct 2026, 18:49 | 86 | no change |
| 3 Oct 2026, 18:49 | 86 | no change |
| 23 Sept 2026, 18:48 | 86 | -1 |
| 13 Sept 2026, 18:48 | 87 | +1 |
| 3 Sept 2026, 18:46 | 86 | no change |
| 24 Aug 2026, 18:46 | 86 | no change |
| 23 Aug 2026, 02:50 | 86 | no change |
| 23 Aug 2026, 01:50 | 86 | no change |
| 23 Aug 2026, 00:50 | 86 | no change |
| 22 Aug 2026, 23:50 | 86 | no change |
| 22 Aug 2026, 22:50 | 86 | no change |
| 22 Aug 2026, 21:50 | 86 | no change |
| 22 Aug 2026, 20:50 | 86 | no change |
| 22 Aug 2026, 19:50 | 86 | no change |
| 22 Aug 2026, 18:50 | 86 | no change |
| 22 Aug 2026, 17:50 | 86 | no change |
| 22 Aug 2026, 16:50 | 86 | no change |
| 22 Aug 2026, 15:50 | 86 | no change |
| 22 Aug 2026, 14:50 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.