[💗 CATCH MY HEART] XP Dances 2
A Roblox experience owned by Nxya Productions.
SimulatorENdance simulationkpopxp leveling
[💗 CATCH MY HEART] XP Dances 2 is a simulator experience created on 2026-04-18. It currently has 674 players online and 15,039,865 lifetime visits. The game holds 22,922 favorites and maintains a 77% like percentage. Players engage in simulation activities, controlling characters to perform dance moves and earn XP levels.
Description (written by the developer; not a statement by this register)
✨ The Primary Activity is Simulation, Dance to earn XP Levels! 🔥 Level UP to earn XP Levels faster! 🎶 NEW DANCES INCLUDING "SIX SEVEN" & "CATCH MY HEART" 👗 Dress up with various morphs. ✨ Try HD Admin Commands such as ;fly 👍 LIKE and ⭐ Favorite the game for more UPDATES! 📖 TAGS: dance, music, dancing, animation, r15, viral, kpop, simulator, XP, Levels, lily lovebraids, poppy playtime, obby, gears, outfits The primary activity in this Experience is Simulation. Players control their character by clicking buttons to perform dance moves and earn XP every 20 seconds. As players level up, the XP gain rate automatically increases, allowing them to progress faster through the levels.
Last updated by the developer 4 Jun 2026, 21:32 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 05:50 | 93 | -28 |
| 2 Sept 2026, 04:50 | 121 | +12 |
| 2 Sept 2026, 03:50 | 109 | -8 |
| 2 Sept 2026, 02:50 | 117 | -26 |
| 2 Sept 2026, 01:50 | 143 | -43 |
| 2 Sept 2026, 00:50 | 186 | no change |
| 1 Sept 2026, 23:50 | 186 | +1 |
| 1 Sept 2026, 22:50 | 185 | -9 |
| 1 Sept 2026, 21:50 | 194 | -4 |
| 1 Sept 2026, 20:50 | 198 | +38 |
| 1 Sept 2026, 19:50 | 160 | -32 |
| 1 Sept 2026, 18:50 | 192 | -28 |
| 1 Sept 2026, 17:50 | 220 | +41 |
| 1 Sept 2026, 16:50 | 179 | no change |
| 1 Sept 2026, 15:50 | 179 | -64 |
| 1 Sept 2026, 14:50 | 243 | +32 |
| 1 Sept 2026, 13:50 | 211 | +8 |
| 1 Sept 2026, 12:50 | 203 | -1 |
| 1 Sept 2026, 11:50 | 204 | -11 |
| 1 Sept 2026, 10:50 | 215 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 23:51 | 77 | no change |
| 12 Oct 2026, 23:51 | 77 | no change |
| 2 Oct 2026, 23:50 | 77 | no change |
| 22 Sept 2026, 23:49 | 77 | no change |
| 12 Sept 2026, 23:48 | 77 | no change |
| 2 Sept 2026, 23:48 | 77 | no change |
| 2 Sept 2026, 05:50 | 77 | no change |
| 2 Sept 2026, 04:50 | 77 | no change |
| 2 Sept 2026, 03:50 | 77 | no change |
| 2 Sept 2026, 02:50 | 77 | no change |
| 2 Sept 2026, 01:50 | 77 | no change |
| 2 Sept 2026, 00:50 | 77 | no change |
| 1 Sept 2026, 23:50 | 77 | no change |
| 1 Sept 2026, 22:50 | 77 | no change |
| 1 Sept 2026, 21:50 | 77 | no change |
| 1 Sept 2026, 20:50 | 77 | no change |
| 1 Sept 2026, 19:50 | 77 | no change |
| 1 Sept 2026, 18:50 | 77 | no change |
| 1 Sept 2026, 17:50 | 77 | no change |
| 1 Sept 2026, 16:50 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.