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Loot RNG

Loot RNG

A Roblox experience owned by Devs Devs Devs.

RacingENfantasyrpgloot

Loot RNG is a Roblox experience categorized under racing. Created on May 14, 2026, it has accumulated 1,123,411 lifetime visits and 41,696 favorites. Currently, 11 users are playing. The game holds a 93% like percentage. It was developed by @lollypop99p and @jenowo0.

Description (written by the developer; not a statement by this register)

Fight goblins and get the rarest swords in the world! 🤑 Get rich and earn as many coins as possible ⚔️ Equip rare swords to do more damage ⏫ Upgrade to be the strongest you can be 👍 Like the game and join the group for +1 Luck! Proudly made by @lollypop99p @jenowo0

Last updated by the developer 3 Jul 2026, 20:27 UTC.

11
playing (measured 10 Aug 2026, 14:06 UTC)
1,123,411
lifetime visits
93%
liked (3,702 👍 / 275 👎)
42,729
favourites (38.0 per 1k visits)
14 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0617first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked13 September 2026 — 93 % liked23 September 2026 — 93 % liked3 October 2026 — 93 % liked13 October 2026 — 93 % liked23 October 2026 — 93 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 17:3093no change
13 Oct 2026, 17:2393no change
3 Oct 2026, 17:2393no change
23 Sept 2026, 17:2293no change
13 Sept 2026, 16:5093no change
3 Sept 2026, 16:4793no change
24 Aug 2026, 14:3793no change
14 Aug 2026, 14:3693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.