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[🔥 DAI DAI & ALTER EGO ] Trendy ✨

[🔥 DAI DAI & ALTER EGO ] Trendy ✨

A Roblox experience owned by Trendy CO..

SimulatorENdance simulationtrending musicleveling system

The experience titled '[🔥 DAI DAI & ALTER EGO ] Trendy ✨' is a simulator game created on 2026-05-19. It has accumulated 4,296,502 lifetime visits and 459,271 favorites. Currently, 852 players are active. The game holds a 79% like percentage. Primary activities include simulation and dancing to earn XP levels.

Description (written by the developer; not a statement by this register)

🕺 TRENDY Features 100+ dances inspired by trending moves! ✨ The Primary Activity is Simulation, Dance to earn XP Levels! 🔥 Level UP to earn XP Levels faster! 🎶 20+ NEW DANCES FEATURING "COPINES DUO" & "67" 👗 Dress up with various morphs. ✨ Try HD Admin Commands such as ;fly ⏰ Wait 60 seconds to earn 1+ Minute Point! 💭 Free Commands: /Korblox /Headless 👍 LIKE and ⭐ Favorite the game for more UPDATES! The primary activity in this Experience is Simulation. Players control their character by clicking buttons to perform dance moves and earn XP every 20 seconds. As players level up, the XP gain rate automatically increases, allowing them to progress faster through the levels.

Last updated by the developer 21 Aug 2026, 13:27 UTC.

546
playing (measured 24 Aug 2026, 11:50 UTC)
5,252,970
lifetime visits
80%
liked (750 👍 / 188 👎)
582,824
favourites (111.0 per 1k visits)
19 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2731,19373354610 August 202624 August 2026
65 measurements spanning 14 days, net -128. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 135–1,331 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 65
Measured (UTC)PlayersChange
24 Aug 2026, 11:50546+94
24 Aug 2026, 10:50452+32
24 Aug 2026, 09:50420+60
24 Aug 2026, 08:50360+2
24 Aug 2026, 07:50358+56
24 Aug 2026, 06:50302+22
24 Aug 2026, 05:50280+7
24 Aug 2026, 04:50273-65
24 Aug 2026, 03:50338-89
24 Aug 2026, 02:50427-87
24 Aug 2026, 01:50514-56
24 Aug 2026, 00:50570-88
23 Aug 2026, 23:50658-31
23 Aug 2026, 22:50689+15
23 Aug 2026, 21:50674-179
23 Aug 2026, 20:50853-38
23 Aug 2026, 19:50891-62
23 Aug 2026, 18:50953-186
23 Aug 2026, 17:501,139-54
23 Aug 2026, 16:501,193first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Commands
150 R$
XP Plus
100 R$
SPEED Coil
60 R$
Banana Peel
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Y · other2,789,284 · 100.0% win
D · other2,788,545 · 100.0% win
N · other2,784,902 · 100.0% win
E · other2,780,083 · 100.0% win
R · other2,774,651 · 100.0% win
T · other2,768,688 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

798079.514 August 202624 August 2026
65 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 65
Measured (UTC)% likedChange
24 Aug 2026, 11:5080no change
24 Aug 2026, 10:5080no change
24 Aug 2026, 09:5080no change
24 Aug 2026, 08:5080no change
24 Aug 2026, 07:5080no change
24 Aug 2026, 06:5080no change
24 Aug 2026, 05:5080no change
24 Aug 2026, 04:5080no change
24 Aug 2026, 03:5080no change
24 Aug 2026, 02:5080no change
24 Aug 2026, 01:5080no change
24 Aug 2026, 00:5080no change
23 Aug 2026, 23:5080no change
23 Aug 2026, 22:5080no change
23 Aug 2026, 21:5080no change
23 Aug 2026, 20:5080no change
23 Aug 2026, 19:5080no change
23 Aug 2026, 18:5080no change
23 Aug 2026, 17:5080no change
23 Aug 2026, 16:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.