Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Planet Evolution X

Planet Evolution X

A Roblox experience owned by Do Huge Games.

TycoonENincrementalidlespace simulation

Planet Evolution X is a tycoon experience created on 2026-06-02. It has recorded 635,133 lifetime visits and 46,672 favorites. Currently, 154 users are playing. The title holds an 86% like percentage. The description indicates gameplay involves clicking for Life Points, upgrading, and changing planets.

Description (written by the developer; not a statement by this register)

🪐 Be A Planet. This is a relaxing incremental idle game 🪐 🌎 Your space adventure begins now! ❓ How to play the game❓ 1. Click to gain "Life Points" 2. Upgrade to gain more Life/s 3. Change to other planets 4. Move to another galaxy 5. Become the largest colonized planet 📝 Check Milestone board for latest Code for FREE Gift (New code will be auto release for every milestone reached) 👑 Subscribe as PRO to get: ✅ Claim 3x Offline Rewards ✅ Gain Additional +50% Life/s ✅ VIP Name Tag 🤑 Everybody will gain Offline "Life Points" for coming back ✨ Premium User will gain extra +30% Life/s Tags: RNG | Be A Planet | Evolution | Every Seconds | +1 Block | +1 Heat | Elemental Storm | Planet Clicker | Clicker Simulator | Be a Tornado | Be a Snake | Be a Shark | Planet Destroyers | Planetball World | Animal Evolution Simulator | Ship Evolution | Be A Tsunami

Last updated by the developer 16 Aug 2026, 15:55 UTC.

49
playing (measured 21 Aug 2026, 20:54 UTC)
706,645
lifetime visits
85%
liked (1,679 👍 / 293 👎)
54,658
favourites (77.3 per 1k visits)
2 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4927716310 August 2026 — 277 players21 August 2026 — 49 players10 August 202621 August 2026
2 measurements spanning 11 days, net -228. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 15–311 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5449-228
10 Aug 2026, 14:33277first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shadowstar
999 R$
Be Admin
999 R$
Rainbow Star
499 R$
Super Lucky Life
499 R$
Auto Rebirth
399 R$
Golden Earth
299 R$
Auto Upgrade
299 R$
2x Life Speed
249 R$
2x Life Gain
249 R$
Lucky Life
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Venus Unlocked · progression74,684 · 36.8% win
Mars Unlocked · progression25,969 · 15.3% win
Earth Unlocked · progression12,029 · 9.5% win
Jupiter Unlocked · progression4,654 · 3.6% win
Saturn Unlocked · progression1,155 · 1.0% win
Uranus Unlocked · progression467 · 0.40% win
Neptune Unlocked · progression244 · 0.10% win
Mercury Unlocked · progression123 · 0.10% win
Pluto Unlocked · progression66 · 0.10% win
Sun Unlocked · progression44 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.514 August 2026 — 86 % liked21 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
3 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:4885no change
21 Aug 2026, 20:5485-1
14 Aug 2026, 21:4886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.