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🏆 Clean the Museum [NEW MUSEUM]

🏆 Clean the Museum [NEW MUSEUM]

A Roblox experience owned by STUDdio.

SimulatorENcleaningorganizationmuseum

🏆 Clean the Museum [NEW MUSEUM] is a simulator experience created on 2026-06-28. It currently has 246 players online. The game has accumulated 1,420,831 lifetime visits, 29,898 favorites, and an 88% like percentage.

Description (written by the developer; not a statement by this register)

👍LIKE + JOIN GROUP👍 This game SAVES data even when playing with friends! 🖥️ PC Controls: E - Interact F - Drop Click - Place 🎮 Console Controls: RT - Interact B/O - Drop RT - Place D-Pad - Abilities The museum is a total disaster, and priceless artifacts are scattered everywhere! Clean up messy exhibits, and return valuable items to their proper displays. The more you restore, the more the museum comes back to life. 🏺 Collect and organize rare hats & gears from Roblox 🏆 Bring the entire museum back to its former glory 🧹 Clean messy exhibits and unlock new rooms

Last updated by the developer 18 Aug 2026, 16:00 UTC.

86
playing (measured 22 Aug 2026, 05:50 UTC)
1,491,404
lifetime visits
89%
liked (4,979 👍 / 640 👎)
32,188
favourites (21.6 per 1k visits)
28 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

86355220.510 August 2026 — 355 players21 August 2026 — 210 players21 August 2026 — 190 players21 August 2026 — 176 players21 August 2026 — 160 players22 August 2026 — 155 players22 August 2026 — 159 players22 August 2026 — 155 players22 August 2026 — 129 players22 August 2026 — 105 players22 August 2026 — 86 players10 August 202622 August 2026
11 measurements spanning 12 days, net -269. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–395 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:5086-19
22 Aug 2026, 04:50105-24
22 Aug 2026, 03:50129-26
22 Aug 2026, 02:50155-4
22 Aug 2026, 01:50159+4
22 Aug 2026, 00:50155-5
21 Aug 2026, 23:50160-16
21 Aug 2026, 22:50176-14
21 Aug 2026, 21:50190-20
21 Aug 2026, 20:54210-145
10 Aug 2026, 17:17355first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

8x Upgrade Points
499 R$
8x Ability Points
499 R$
[OP] Unlimited Abilities
399 R$
VIP
399 R$
+50 Holding
375 R$
4x Upgrade Points
299 R$
4x Ability Points
299 R$
+25 Holding
199 R$
Unlimited Helper
149 R$
2x Upgrade Points
149 R$
2x Ability Points
149 R$
Faster Speed
99 R$
+5 Holding
50 R$
Head Start
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome730,027 · 100.0% win
Complete a Row · progression357,863 · 89.6% win
Complete a Shelf · collection279,872 · 74.1% win
25% Completed · progression253,546 · 68.2% win
50% Completed · progression205,818 · 55.7% win
75% Completed · progression187,459 · 50.5% win
Clean the Museum! · progression167,626 · 46.7% win
Complete the Royal Museum · progression9,221 · 2.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

888988.514 August 2026 — 88 % liked21 August 2026 — 88 % liked21 August 2026 — 88 % liked21 August 2026 — 88 % liked21 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
12 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:2089+1
22 Aug 2026, 05:5088no change
22 Aug 2026, 04:5088no change
22 Aug 2026, 03:5088no change
22 Aug 2026, 02:5088no change
22 Aug 2026, 01:5088no change
22 Aug 2026, 00:5088no change
21 Aug 2026, 23:5088no change
21 Aug 2026, 22:5088no change
21 Aug 2026, 21:5088no change
21 Aug 2026, 20:5488no change
14 Aug 2026, 13:1988first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.