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🔥Anime Skill Fighting !

🔥Anime Skill Fighting !

A Roblox experience owned by WonderOrb Zone.

Fighting & PvPENanimesimulatorfighting

🔥Anime Skill Fighting ! is a fighting-pvp Roblox experience created on 2023-08-25. It has recorded 12,933,390 lifetime visits and 18,822 favorites. Currently, one user is playing. The game maintains a 96% like percentage. The description highlights features such as training, boss battles, and unique anime skills.

Description (written by the developer; not a statement by this register)

🚀 New Codes : release, boost 🎁 100 Likes Code : 100_LiKes_ThxX 🎁 1200 Likes Code : 1200LikeS_nezz >>>> 😝 New OP Codes @ 5K Likes ! 😝 <<<< 🔥 ! Welcome to Anime Skill Fight Simulator ! 🔥 Ready to Unleash your Power, Engage in Thrilling Battles ! 💪 TRAIN to Gain Chakra & HP 👊 SLASH Boss to Earn Yen ⚡ WIELD Legendary Anime Weapons 😈 RELEASE Over 25+ Unique Anime Skills 🌏 EXPLORE Iconic Anime Worlds 😎 Premium Benefits : +10% Training Boost 👟 & +20% Luck 🍀 🤝 Friend Boost : +10% Training Boost 👟 💖 Group Member : +10% Yen 🏆 👍 Like & Favorite & Follow for Updates & Codes! This game is inspired by the anime show Naruto. Tags: Simulator, Fighting, Battle, Adventure, Clicker Simulator, Collector Simulator, Naruto, Piece, Bleach, Demon, Slayer, Dragon, Ball, Fight, Shinobi, Ninja, Chakra, Friends, QI, Power, Pets, OP, Equipment, Billy

Last updated by the developer 18 Sept 2024, 06:12 UTC.

1
playing (measured 10 Aug 2026, 14:06 UTC)
12,933,390
lifetime visits
96%
liked (22,401 👍 / 819 👎)
18,801
favourites (1.5 per 1k visits)
25 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:061first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beginner · welcome5,663,791 · 17.4% win
Defeat Naturo · progression3,909,387 · 0.00% win
Defeat Suske · progression2,882,169 · 0.00% win
Defeat Sakura · progression2,191,298 · 0.00% win
Defeat Kakaxi · progression1,575,036 · 0.00% win
Defeat Guy · progression956,456 · 0.00% win
Defeat Rock · progression14,604 · 0.00% win
Defeat 1-tail Naturo · progression1,068 · 0.00% win
Defeat Otochimalu · progression92 · 0.00% win
Defeat Gidiaya · progression28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked2 September 2026 — 96 % liked22 October 2026 — 96 % liked13 August 202622 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:0896no change
2 Sept 2026, 18:4996no change
13 Aug 2026, 18:3996first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.