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Colony

Colony

A Roblox experience owned by Crunchy Orc.

SurvivalENzombie survivaltower defensebase building

Colony is a survival experience created on 2023-09-26. It currently has 640 players. The game has accumulated 70,192,662 lifetime visits and 309,659 favorites. It holds an 89% like percentage. The genre is classified as survival. Players recruit survivors, mine terrain, and build forts to defend against increasingly strong zombies each night.

Description (written by the developer; not a statement by this register)

Build a fort to survive zombie attacks and grow your production! How to Play: 👮‍♂️ -Recruit survivors, give them jobs and weapons ☢️ -Zombies become stronger every night ⛏️ -Mine the terrain and research new technologies! 💀 -Try and survive as long as you can, good luck Support development by liking and favoriting! ⚔ Join our community for updates, tips and team up! Game is in Alpha so expect some bugs and report them to us please! Tags: Zombie fortress, zombie td, sandbox,, build to survive, build bunker, zombie attack, build kingdom, tower defence, survival

Last updated by the developer 8 Aug 2026, 23:57 UTC.

97
playing (measured 16 Sept 2026, 00:50 UTC)
70,916,220
lifetime visits
89%
liked (69,412 👍 / 8,832 👎)
313,928
favourites (4.4 per 1k visits)
26 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9773341526 August 202616 September 2026
500 measurements spanning 21 days, net -124. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2–828 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
16 Sept 2026, 00:5097-25
15 Sept 2026, 23:50122+8
15 Sept 2026, 22:50114-30
15 Sept 2026, 21:50144+17
15 Sept 2026, 20:50127-30
15 Sept 2026, 19:50157-19
15 Sept 2026, 18:50176+4
15 Sept 2026, 17:50172-33
15 Sept 2026, 16:50205-24
15 Sept 2026, 15:50229+19
15 Sept 2026, 14:50210-28
15 Sept 2026, 13:50238-5
15 Sept 2026, 12:50243+85
15 Sept 2026, 11:50158+33
15 Sept 2026, 10:50125-6
15 Sept 2026, 09:50131-3
15 Sept 2026, 08:50134-33
15 Sept 2026, 07:50167+28
15 Sept 2026, 06:50139-3
15 Sept 2026, 05:50142first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Carpenters Pack
250 R$
Stone Masons Pack
200 R$
Grenade Launcher
180 R$
Gold Smg
80 R$
All Vip Emotes
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Survive 1 Night · progression9,909,749 · 42.7% win
Survive 3 Nights · progression8,119,664 · 33.1% win
Survive 6 Nights · progression4,453,188 · 16.9% win
Survive 10 Nights · progression2,544,718 · 9.4% win
Wait · other1,393,255 · 5.4% win
Stop · other875,942 · 3.6% win
STOPPPP!!! · other582,708 · 3.5% win
50 nights huh · progression390,956 · 3.0% win
Nice · other212,702 · 1.3% win
99 Nights · other95,138 · 1.0% win
100 · other93,387 · 1.0% win
Secret · secret23,957 · 0.10% win
169 · other23,535 · 0.40% win
200.png · other14,830 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8921 August 202622 October 2026
608 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 608
Measured (UTC)% likedChange
22 Oct 2026, 14:0289no change
12 Oct 2026, 14:0189no change
2 Oct 2026, 14:0089no change
22 Sept 2026, 13:5389no change
16 Sept 2026, 00:5089no change
15 Sept 2026, 23:5089no change
15 Sept 2026, 22:5089no change
15 Sept 2026, 21:5089no change
15 Sept 2026, 20:5089no change
15 Sept 2026, 19:5089no change
15 Sept 2026, 18:5089no change
15 Sept 2026, 17:5089no change
15 Sept 2026, 16:5089no change
15 Sept 2026, 15:5089no change
15 Sept 2026, 14:5089no change
15 Sept 2026, 13:5089no change
15 Sept 2026, 12:5089no change
15 Sept 2026, 11:5089no change
15 Sept 2026, 10:5089no change
15 Sept 2026, 09:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

colony.fandom.com2 active editors · 9,479 edits
318 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.