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Angry Neighbor [UPDATE]

Angry Neighbor [UPDATE]

A Roblox experience owned by DG Legend.

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Angry Neighbor [UPDATE] is a horror experience created on 2024-01-10. It has recorded 6,183,466 lifetime visits and currently has 44 players. The title holds 12,170 favorites and maintains a 60% like percentage.

Description (written by the developer; not a statement by this register)

This is import Angry Neighbor in roblox! [V 0.1.29] Enjoying the game? Leave a like and comment! Remember it's early in development, so there will be bugs! Got a suggestion or a bug to report? Or just plain wanna chat with the Devs? -homerwoy -rjffsofteirteirye -xchillzzk --- Update Log --- V 0.1.29 -Bugs Fixed -Map Fixed -New Intro -VIP Fixed Subscribe to the DG Legend Group to stay up to date with import!

Last updated by the developer 10 Aug 2026, 14:35 UTC.

44
playing (measured 10 Aug 2026, 15:37 UTC)
6,183,466
lifetime visits
60%
liked (2,357 👍 / 1,588 👎)
12,516
favourites (2.0 per 1k visits)
10 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3720first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100 robux support!!
100 R$
VIP
75 R$
50 robux support!
50 R$
10 robux support!
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,500,253 · 100.0% win
ACT 1 · progression10,192 · 0.40% win
The True End · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6013 August 2026 — 60 % liked23 August 2026 — 60 % liked2 September 2026 — 60 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:5060no change
23 Aug 2026, 23:5060no change
13 Aug 2026, 23:4960first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.