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Obby That's Almost Impossible

Obby That's Almost Impossible

A Roblox experience owned by Skyrunner Obbies.

ObbyENparkourhigh difficultycosmetics shop

Obby That's Almost Impossible is an obby experience created on 2024-02-04. It has 15,592,861 lifetime visits, 778,828 favorites, and a 50% like percentage. Currently, 75 players are active. The game features 180 stages across 9 difficulties, with rebirth mechanics for cosmetics.

Description (written by the developer; not a statement by this register)

✨ This obby starts off simple, but the stages get harder the further you get. Only 1% of players will reach the end without rage quitting! 😡 🌟 There are 9 difficulties which equates to a total of 180 stages. You can choose to rebirth along the way to receive gems which you can spend on cosmetics in the shop. ✅ All stages have been tested and are possible! 👍 Leave a like to support the game! 🔨 Built by camzoole and SillyMan 📜 Scripting + UI by SillyMan ⭐ Inspired by The Nearly Impossible Obby and The Barely Possible Obby [Tags] difficulty chart obby dco hard obby difficult obby rage obby parkour tower of hell toh jtoh platformer obby pets wraparound truss flick ladder flick wall hop wallhop almost impossible obby nearly impossible obby almost unbeatable obby rage quit obby

Last updated by the developer 28 Sept 2025, 05:11 UTC.

75
playing (measured 10 Aug 2026, 19:35 UTC)
15,592,861
lifetime visits
50%
liked (2,490 👍 / 2,469 👎)
781,074
favourites (50.1 per 1k visits)
4 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:3530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Taser
599 R$
Fling Gloves
599 R$
Easy Mode
599 R$
VIP
299 R$
Fusion Coil
249 R$
Double Jump
249 R$
x2 Gems
199 R$
x2 Coins
149 R$
Gravity Coil
149 R$
Speed Coil
99 R$
Boombox
79 R$
Instant Respawn
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome8,159,190 · 100.0% win
Effortless · other5,972,646 · 100.0% win
Cake Walk · other4,709,465 · 100.0% win
Very Easy · other3,619,187 · 85.8% win
Easy · other2,730,772 · 61.8% win
Medium · other1,751,159 · 37.1% win
Hard · other1,082,016 · 21.1% win
Challenging · other362,913 · 5.5% win
Intense · other52,239 · 0.80% win
Terrifying · other21,578 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5013 August 2026 — 50 % liked23 August 2026 — 50 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:3750no change
13 Aug 2026, 17:3650first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.