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[NEW ⭐] Steal Time & Flex On Others

[NEW ⭐] Steal Time & Flex On Others

A Roblox experience owned by Gear Interactive.

Fighting & PvPENPvPSword FightingGrind

Steal Time & Flex On Others is a fighting-pvp Roblox experience created on 2024-03-10. The game currently has 8 players online. It has accumulated 3,169,756 lifetime visits, 1,417 favorites, and a 69% like percentage.

Description (written by the developer; not a statement by this register)

Codes in the community server for OP Rewards. Grind time out of safe zone and pvp others to steal their time😎 Use your time to unlock cool swords with unique kill effects😱 Trade Others to get better swords🧐 Grind you're way to the top of the leaderboards😎 Main Rules: No Exploiting, No Disrespecting Players, No Scamming, No Stat Farming, No Cross Trading, No Glitch Abusing, No Bypassing And Follow Roblox TOS. Note: "Inspired" by jadenXXVI's STFO #StealTime #swordfight #pvpv #swordfight #time #stealtime #skins #grind #STFO #stfo ⚠️ This game has bright and flashing effects. If you’re sensitive to light, please be careful.

Last updated by the developer 8 Aug 2026, 15:09 UTC.

8
playing (measured 10 Aug 2026, 20:17 UTC)
3,169,756
lifetime visits
69%
liked (1,403 👍 / 636 👎)
1,433
favourites (0.5 per 1k visits)
10 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:1717first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10x egg luck
799 R$
2x eggs
299 R$
GODLY HUNTER (SALE🔥)
149 R$
TIME MASTER (2X TIME, 2X ORBS)
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WOW 5B TIME!💫 · other2,843 · 0.00% win
WOW 10B TIME!!💫 · progression2,273 · 0.00% win
WOW 20B TIME!!!💫 · other1,763 · 0.00% win
WOW 50B TIME!!!!!💫 · progression1,201 · 0.00% win
Cake · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 69 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:3169no change
24 Aug 2026, 05:2369no change
14 Aug 2026, 05:2269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.