💪 NEED MORE MUSCLES 💪
A Roblox experience owned by Kalako & Marcel.
SimulatorENbody transformationbully revengechoice-based endings
💪 NEED MORE MUSCLES 💪 is a simulator experience created on 2024-06-06. It currently has 5 players online and 4,488 favorites. The game has accumulated 5,937,708 lifetime visits with a 64% like percentage. Players follow objectives to gain muscle and explore different endings.
Description (written by the developer; not a statement by this register)
💪 NEED MORE MUSCLES 💪 You wake up by a blinded light, realizing that the same old bullies attacked u once again. Ugh! So annoying. If only you were stronger and not as scrawny. You NEED MORE MUSCLE! Coach comes to save the day and offers to train you! By following coach's objectives, you gain more muscle and explore different types of endings by choosing different choices. Struggle past the objectives and get bigger! Tags: Endings, Need More, Strict, Need More Cold
Last updated by the developer 9 Jul 2024, 16:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:50 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 00:17 | 64 | no change |
| 14 Aug 2026, 00:17 | 64 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.