Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[X2 Event] Super Power Training League

[X2 Event] Super Power Training League

A Roblox experience owned by Train 4 Power.

Fighting & PvPENcombatRPGtraining

[X2 Event] Super Power Training League is a fighting-pvp experience created on 2024-12-01. It records 12,390,402 lifetime visits and 78,640 favorites. Currently, 6 users are playing. The game maintains a 95% like percentage. Creators include @ATutili and @NewGen_Dev. The experience features six training stats: Power, Health, Defense, Psychics, Magic, and Mobility.

Description (written by the developer; not a statement by this register)

Welcome to Super Power Training League ⚔️ Train to destroy other players or be destroyed by stronger players ⭐ You will also unlock new abilities the stronger your become x There are 6 Training Stats that determines how strong you are 👊 Power : Makes you deal more Damage ❤️ Health : Be able to endure more pain 🛡️ Defense : Receive less Damage from Enemies 👁️ Psychics : Evolves your abilities 🔮 Magic : Deal more Damage to Magic Abilities ⚡ Mobility : Helps you to travel Faster x Creators @ATutili [Creator] @NewGen_Dev [Main Developer]

Last updated by the developer 24 Mar 2026, 21:01 UTC.

6
playing (measured 10 Aug 2026, 15:31 UTC)
12,390,402
lifetime visits
95%
liked (58,820 👍 / 3,168 👎)
78,517
favourites (6.3 per 1k visits)
1 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:318first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent Elite
999 R$
PERM VIP
899 R$
Secret Hunter
399 R$
Buffed
399 R$
Rich!
249 R$
Lucky
249 R$
Faster Train
199 R$
Conceal
199 R$
Clan Supporter
149 R$
Faster Income
149 R$
Exotic Shopper
99 R$
Auto Train
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Task · other1,511,850 · 6.1% win
Trainer · other1,026,763 · 1.2% win
Strong · other530,847 · 0.00% win
Beast · other296,361 · 0.00% win
Monk · other145,188 · 2.4% win
Super Human · other80,969 · 4.8% win
Official Superhuman · other69,030 · 2.4% win
The Great One · other37,413 · 2.4% win
Ultimate Superhuman · other16,018 · 2.4% win
Space Power · other2,040 · 2.4% win
Planetary Power · other397 · 1.2% win
Stellar Power · other129 · 0.00% win
Quantum Power · other54 · 0.00% win
The end · progression16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:0195no change
23 Aug 2026, 18:5395no change
13 Aug 2026, 18:5295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.