Emoji Evolution
A Roblox experience owned by funnykk rivals.
SimulatorENblob eatersize growthgroup rewards
Emoji Evolution is a simulator experience created on 2025-01-18. It has recorded 5,755,013 lifetime visits and 108,986 favorites. The game maintains a 93% like percentage. Currently, 9 users are playing. The description outlines mechanics involving eating blobs and players to increase size, with bonuses for premium users and group members.
Description (written by the developer; not a statement by this register)
👍 LIKE and join the GROUP https://www.roblox.com/communities/35490703/funnykk-rivals#!/about to get +1,500 starting size 👑 BONUSES 👑 +50% Size for Premium Users! 😋 Eat blobs on the ground 😋 ⚔️ Eat players smaller than you ⚔️ 🔥 Unlock all rare skins 🔥 🏆 Become the Biggest in the game 🏆 📋 Do Quests to get more size 📋 ✨Join Group For Extra Rewards✨ +50% Size for Group Members! https://www.roblox.com/communities/35490703/funnykk-rivals#!/about
Last updated by the developer 5 Jun 2026, 13:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:37 | 9 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 00:32 | 93 | no change |
| 14 Aug 2026, 00:32 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.