The Very Impossible Obby
A Roblox experience owned by al’s development studio.
ObbyENparkourdifficulty progressiontower climb
The Very Impossible Obby is an obby genre experience created on 2023-07-30. It records 7,448,849 lifetime visits and 385,196 favorites. Currently, 59 users play the game. The title holds an 80% like percentage. The experience features over 260 stages within a platformer obstacle course format.
Description (written by the developer; not a statement by this register)
Welcome to the Very Impossible Obby, the obby will get very difficult and hard! Do you have what it takes to beat The Very Impossible Obby? With over 260 stages, the stages gets more difficult as you make it through every obstacle in this platformer obby. Don't forget to like the game! You can press R to respawn instantly to your stage. Tags: Obby, Impossible, Hard, Platformer, Obstacle Course, Tower, Difficult, Difficulty Chart, Easy, DCO, Parkour, Teamwork
Last updated by the developer 28 Feb 2026, 23:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:32 | 87 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 22:31 | 80 | no change |
| 23 Aug 2026, 22:31 | 80 | no change |
| 13 Aug 2026, 22:30 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.