Chained in Backrooms
A Roblox experience owned by Musta and Alexander.
HorrorENbackroomshorrorco-op
Chained in Backrooms is a horror experience created on 2025-04-21. It supports up to 8 players in co-op missions. The game has 117,010,337 lifetime visits and 617,217 favorites. Currently, 645 users are playing. The like percentage is 72.
Description (written by the developer; not a statement by this register)
Chained in the Backrooms is a player co-op, mission-based obby horror game that you can play up to 8 players! 🤝 Work together to survive the horrors, solve puzzles, complete challenging missions, and survive against creatures trying to destroy them all while chained together! 👍 LIKE + FAVORITE to show your support! 🎁 FREE IN-GAME REWARD: • Join group Musta and Alexander • LIKE & FAVORITE the game Heavily Inspired by "Chained in the Backrooms."
Last updated by the developer 25 Oct 2026, 18:05 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 27 Oct 2026, 10:50 | 695 | +178 |
| 27 Oct 2026, 09:50 | 517 | no change |
| 27 Oct 2026, 08:50 | 517 | +34 |
| 27 Oct 2026, 07:50 | 483 | +12 |
| 27 Oct 2026, 06:50 | 471 | -9 |
| 27 Oct 2026, 05:50 | 480 | -86 |
| 27 Oct 2026, 04:50 | 566 | -139 |
| 27 Oct 2026, 03:50 | 705 | -199 |
| 27 Oct 2026, 02:50 | 904 | -182 |
| 27 Oct 2026, 01:50 | 1,086 | -82 |
| 27 Oct 2026, 00:50 | 1,168 | -894 |
| 26 Oct 2026, 23:50 | 2,062 | +358 |
| 26 Oct 2026, 22:50 | 1,704 | +227 |
| 26 Oct 2026, 21:50 | 1,477 | +71 |
| 26 Oct 2026, 20:50 | 1,406 | +29 |
| 26 Oct 2026, 19:50 | 1,377 | +44 |
| 26 Oct 2026, 18:50 | 1,333 | +74 |
| 26 Oct 2026, 17:50 | 1,259 | +118 |
| 26 Oct 2026, 16:50 | 1,141 | -54 |
| 26 Oct 2026, 15:50 | 1,195 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Oct 2026, 10:50 | 72 | no change |
| 27 Oct 2026, 09:50 | 72 | no change |
| 27 Oct 2026, 08:50 | 72 | no change |
| 27 Oct 2026, 07:50 | 72 | no change |
| 27 Oct 2026, 06:50 | 72 | no change |
| 27 Oct 2026, 05:50 | 72 | no change |
| 27 Oct 2026, 04:50 | 72 | no change |
| 27 Oct 2026, 03:50 | 72 | no change |
| 27 Oct 2026, 02:50 | 72 | no change |
| 27 Oct 2026, 01:50 | 72 | no change |
| 27 Oct 2026, 00:50 | 72 | no change |
| 26 Oct 2026, 23:50 | 72 | no change |
| 26 Oct 2026, 22:50 | 72 | no change |
| 26 Oct 2026, 21:50 | 72 | no change |
| 26 Oct 2026, 20:50 | 72 | no change |
| 26 Oct 2026, 19:50 | 72 | no change |
| 26 Oct 2026, 18:50 | 72 | no change |
| 26 Oct 2026, 17:50 | 72 | no change |
| 26 Oct 2026, 16:50 | 72 | no change |
| 26 Oct 2026, 15:50 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “We're STUCK TOGETHER in the Roblox Backrooms!”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 22 Oct 2026, 03:20 UTC.