Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Steal To Be Rich!

Steal To Be Rich!

A Roblox experience owned by junkcels.

TycoonENeconomy simulationrebirth mechanicplayer vs player theft

Steal To Be Rich! is a tycoon experience created on 2025-05-26. It has 30,777,110 lifetime visits and 81,685 favorites. Currently, 167 players are active. The game holds a 94% like percentage. Players engage in buying, listing, and stealing items while managing offline earnings and rebirth upgrades.

Description (written by the developer; not a statement by this register)

👋 Welcome to Steal To Be Rich! 💰 Buy junk for cheap! ⌛ List it for a high price and wait for someone to buy! ⚔️ Protect and steal junk from other players! 🐦‍🔥 Rebirth to unlock better upgrades and OP weapons! ⏰ All money from vault earns OFFLINE! 💾 All items save automatically! 👀 Leave feedback and suggestions on group wall! Thanks for playing <3

Last updated by the developer 24 Mar 2026, 21:46 UTC.

68
playing (measured 21 Aug 2026, 20:54 UTC)
30,860,728
lifetime visits
94%
liked (65,204 👍 / 4,241 👎)
82,010
favourites (2.7 per 1k visits)
26 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

68199133.510 August 2026 — 199 players21 August 2026 — 68 players10 August 202621 August 2026
2 measurements spanning 11 days, net -131. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–219 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5468-131
10 Aug 2026, 14:47199first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ragdoll Beam!
3,499 R$
Ban Hammer!
1,899 R$
Jetpack!
1,239 R$
Laser Gun!
749 R$
Void Slap Hand!
549 R$
+1 Item Carry!
439 R$
Faster Stealing!
289 R$
Remote Lock!
26 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

STEAL · other8,867,316 · 59.6% win
JUNK · other8,658,170 · 59.4% win
JUNK · other7,713,196 · 55.9% win
JUNK6,962,507 · 52.2% win
JUNK · other6,416,545 · 48.4% win
SELL · other5,888,828 · 44.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3594no change
23 Aug 2026, 15:2294no change
21 Aug 2026, 20:5494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.