Squid Game Speed Clicker 🦑⚡
A Roblox experience owned by lol games...
Clicker & idleENclickersquid gamemorphs
Squid Game Speed Clicker 🦑⚡ is a clicker-idle experience created on 2025-07-06. It currently has 375 players. The game has accumulated 57,386,699 lifetime visits and 4,803,635 favorites. User engagement shows an 87% like percentage. The description highlights mechanics involving speed clicks, morphs, mini-games, and pets.
Description (written by the developer; not a statement by this register)
Welcome to Squid Game Speed Clicker! Gain speed with every click! ⚡ Increase your speed to unlock new Squid Game Morphs! 🦑 Equip a Squid Game Morph to gain more speed! 🚀 Play Red Light Green Light and Jump Rope games and try to beat them! 🎯 Complete obstacles to increase the amount of speed you get with every click and earn wins! 🏆 Collect pets! 🐶 Unlock new worlds! 🌎 Roblox Premium Benefits: +50% Speed and Daily Premium Rewards! 💎 Join "lol games.." to unlock daily group rewards and +10% Speed! https://www.roblox.com/groups/12208023/lol-games 🎁 Invite friends for a speed boost! 👥 ✅ All UGC items you buy with Robux in-game will be added to your Roblox inventory & can be used in any experience!
Last updated by the developer 13 Aug 2026, 21:53 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 03:50 | 99 | -16 |
| 2 Sept 2026, 02:50 | 115 | -60 |
| 2 Sept 2026, 01:50 | 175 | no change |
| 2 Sept 2026, 00:50 | 175 | -125 |
| 1 Sept 2026, 23:50 | 300 | +1 |
| 1 Sept 2026, 22:50 | 299 | -58 |
| 1 Sept 2026, 21:50 | 357 | +65 |
| 1 Sept 2026, 20:50 | 292 | -31 |
| 1 Sept 2026, 19:50 | 323 | -9 |
| 1 Sept 2026, 18:50 | 332 | +18 |
| 1 Sept 2026, 17:50 | 314 | +17 |
| 1 Sept 2026, 16:50 | 297 | -64 |
| 1 Sept 2026, 15:50 | 361 | +48 |
| 1 Sept 2026, 14:50 | 313 | -9 |
| 1 Sept 2026, 13:50 | 322 | +42 |
| 1 Sept 2026, 12:50 | 280 | -21 |
| 1 Sept 2026, 11:50 | 301 | +34 |
| 1 Sept 2026, 10:50 | 267 | -14 |
| 1 Sept 2026, 09:50 | 281 | +99 |
| 1 Sept 2026, 08:50 | 182 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 14:20 | 87 | no change |
| 12 Oct 2026, 14:19 | 87 | no change |
| 2 Oct 2026, 14:17 | 87 | no change |
| 22 Sept 2026, 14:16 | 87 | no change |
| 12 Sept 2026, 14:08 | 87 | no change |
| 2 Sept 2026, 14:05 | 87 | no change |
| 2 Sept 2026, 03:50 | 87 | no change |
| 2 Sept 2026, 02:50 | 87 | no change |
| 2 Sept 2026, 01:50 | 87 | no change |
| 2 Sept 2026, 00:50 | 87 | no change |
| 1 Sept 2026, 23:50 | 87 | no change |
| 1 Sept 2026, 22:50 | 87 | no change |
| 1 Sept 2026, 21:50 | 87 | no change |
| 1 Sept 2026, 20:50 | 87 | no change |
| 1 Sept 2026, 19:50 | 87 | no change |
| 1 Sept 2026, 18:50 | 87 | no change |
| 1 Sept 2026, 17:50 | 87 | no change |
| 1 Sept 2026, 16:50 | 87 | no change |
| 1 Sept 2026, 15:50 | 87 | no change |
| 1 Sept 2026, 14:50 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.