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Flex a Brainrot

Flex a Brainrot

A Roblox experience owned by Woman Face Productions.

SimulatorENbrainrottrollingsimulator

Flex a Brainrot is a simulator experience created on September 15, 2025. The game has recorded 1,795,200 lifetime visits and holds 2,021 favorites. Currently, four players are active. The title maintains a 94% positive rating based on user feedback metrics.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Flex a Brainrot! How to Play: 👽 Buy a Brainrot 💸 Hold Brainrots to receive money 🥷 Steal Brainrots from other players 🐦‍🔥 Rebirth ✋ Buy slaps and troll gear to troll other players! 👍 Be sure to like and favorite this game if you enjoyed it! ⭐

Last updated by the developer 26 Apr 2026, 10:35 UTC.

4
playing (measured 10 Aug 2026, 17:53 UTC)
1,795,200
lifetime visits
94%
liked (3,688 👍 / 254 👎)
2,034
favourites (1.1 per 1k visits)
15 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:533first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
499 R$
Magic Carpet
299 R$
VIP
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:3694no change
14 Aug 2026, 10:3594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.