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Family Guy [HORROR]

Family Guy [HORROR]

A Roblox experience owned by Silly Stupid Games.

HorrorENFamily GuyHorrorBabysitting

Family Guy [HORROR] is a horror experience created on 2025-09-29. It has 5,515,914 lifetime visits, 45,986 favorites, and a 69% like percentage. Currently, 61 users are playing. The game involves babysitting Stewie Griffin and surviving the night.

Description (written by the developer; not a statement by this register)

It’s your first night babysitting at the Griffin house. Your job sounds easy: watch Stewie, give him his bottle, and put him to bed. But as the night goes on… things start to get weird. Very weird. Can you survive the night and escape the house? 🎁 Join the Silly Stupid Games group for FREE in-game rewards! 🎁 🔊 Play with sound ON for the best experience! 🔊 ✨ Can you unlock all THREE endings? Replay the game to earn every badge! ✨ 🧯 Having trouble surviving? Check out the store for perks that can help! 🧯 👍 If you enjoyed the game, don’t forget to LIKE + FAVORITE! LIKE 👍 + FAVORITE ⭐ the game for Part 2! tags: family guy, horror, scary, peter griffin, quahog, griffin house, stewie horror, simpsons horror, gumball horror, ⚠️ This game is a work of fan fiction and is not endorsed or affiliated with any specific parties. The title, characters, and references are used only for parody and storytelling. Any similarity is coincidental.

Last updated by the developer 15 May 2026, 03:14 UTC.

61
playing (measured 10 Aug 2026, 15:03 UTC)
5,515,914
lifetime visits
69%
liked (21,621 👍 / 9,765 👎)
47,183
favourites (8.6 per 1k visits)
29 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:03120first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[INFINITE] Rocket Launcher
499 R$
[BEST WEAPON] Mega Rifle
449 R$
[OP] Pump Shotgun
285 R$
*OP* Infinite Revives
169 R$
Infinite Jumpscares
139 R$
Revolver *OP*
139 R$
Bright Flashlight
32 R$
2x Speed (DOUBLE SPEED)
27 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,682,808 · 100.0% win
Night 1 · progression2,770,990 · 100.0% win
Escaped Ending · progression552,216 · 21.5% win
Good Ending · progression551,519 · 21.5% win
You got Caught! · other217,006 · 16.1% win
Bad Ending · progression216,897 · 16.1% win
Secret Ending · secret6,461 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 69 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:0169no change
24 Aug 2026, 01:0069no change
14 Aug 2026, 00:5369first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.