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Elf [HORROR]

Elf [HORROR]

A Roblox experience owned by Fat Car Studios.

HorrorENhorrorchristmassurvival

Elf [HORROR] is a horror experience created on 2025-10-21. It has 1,971,620 lifetime visits and 6,242 favorites. Currently, 57 players are active. The game holds an 88% like percentage. It features multiplayer functionality and multiple endings.

Description (written by the developer; not a statement by this register)

Welcome to Elf Horror! 🌲 LIKE 👍+ FAVOURITE ⭐ + JOIN GROUP for a FREE Toy Gun in-game! 🎁 Your an elf! Evil Santa is forcing elves to make presents in his workshop. He keeps an eye on you thoughout Christmas Eve, can you survive as an elf? ⭐ There is 4 Endings! Try to unlock them all! 🤝 This game is Multiplayer, invite your friends! 🛒 Check out the shop for fun items to troll your friends with! 엘프 크리스마스 공포 เอลฟ์คริสต์มาสสยองขวัญ horor natal peri エルフのクリスマスホラー horreur de Noël elfe duende navidad horror

Last updated by the developer 1 Jul 2026, 04:20 UTC.

57
playing (measured 10 Aug 2026, 14:35 UTC)
1,971,620
lifetime visits
88%
liked (2,194 👍 / 295 👎)
6,874
favourites (3.5 per 1k visits)
21 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3555first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shotgun
199 R$
Rocket Launcher
199 R$
Banana Peel
99 R$
Secret Ending
99 R$
Flashlight
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome1,409,999 · 100.0% win
COPS? · other205,600 · 30.4% win
Accident · other134,287 · 19.7% win
Kidnapped · other65,864 · 9.3% win
Survived · other36,260 · 5.1% win
Dead · other23,502 · 3.8% win
Hero · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:2188no change
24 Aug 2026, 09:5088no change
14 Aug 2026, 09:4988first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.