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[🎅] Save the Brainrots!

[🎅] Save the Brainrots!

A Roblox experience owned by Chef's Special Sauce.

Tower defenseENmemetower-defensearmy-building

[🎅] Save the Brainrots! is a tower-defense experience created on 2025-10-29. The game has recorded 3,943,642 lifetime visits and 16,001 favorites. Currently, 31 users are playing. The title holds a 98% like percentage. Players engage in building armies and rescuing characters within the genre.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Save the Brainrots! 🎮 How To Play: 🍀 Buy Lucky Blocks! 🔨 Build your own Army! ⚔️ Fight enemies! 🎉 Rescue captured brainrots! The brainrots you save is yours to keep! 👍 Like the game and join the group! ❤️ Thanks for playing!

Last updated by the developer 9 Aug 2026, 15:11 UTC.

31
playing (measured 10 Aug 2026, 15:02 UTC)
3,943,642
lifetime visits
98%
liked (43,938 👍 / 814 👎)
16,251
favourites (4.1 per 1k visits)
29 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:024first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked3 September 2026 — 98 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3298no change
24 Aug 2026, 03:3198no change
14 Aug 2026, 03:3198first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.