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[⛏️] My Brainrot Mine

[⛏️] My Brainrot Mine

A Roblox experience owned by MBM MBM MBM.

TycoonENbrainrotidlecollection

[⛏️] My Brainrot Mine is a tycoon experience created on 2025-11-01. It has accumulated 2,014,970 lifetime visits and 2,722 favorites. Currently, 57 players are active. The title holds a 95% like percentage. The game features mechanics for mining, upgrading, and trading brainrot entities across multiple platforms.

Description (written by the developer; not a statement by this register)

🧠 Welcome to My Brainrot Mine! 💤 BRAINROTS MINE AND MONEY STACKS WHILE YOU SLEEP! 🤑 🥚 Hatch — Open eggs to get Brainrots, from common to super rare! 🤝 Upgrade — Upgrade Brainrots to get even more Money! 💸 Earn — Get better Brainrots to make more money and climb the leaderboard. 🌟 Mutations — Some Brainrots have special forms that are worth more! 💻 Play Anywhere — Works on PC, Mobile, Tablet & Console. Full Controller Support! ⚠️ Join our community to trade more! Only trade using the in-game trade system.

Last updated by the developer 20 Jan 2026, 10:28 UTC.

57
playing (measured 10 Aug 2026, 18:36 UTC)
2,014,970
lifetime visits
95%
liked (2,319 👍 / 117 👎)
2,866
favourites (1.4 per 1k visits)
1 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:363first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Egg Luck
599 R$
x2 Egg Speed
149 R$
VIP
99 R$
Egg Luck
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:3295no change
14 Aug 2026, 09:3195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.