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[COLD] Cold Elegy

[COLD] Cold Elegy

A Roblox experience owned by Studio Tartarus.

SurvivalENroguelikesurvivalpost-apocalyptic

Description (written by the developer; not a statement by this register)

A cold top-down roguelike where you try to survive 9 days and 9 nights in the harsh environment of Canada. Loot crates, buildings, craft cool guns and inject yourself with S01 to delay the inevitable. You can find the keybinds while in a match, just press "K"! Inspired by Nuclear throne and Decaying winter THERE IS NO YETI Group: https://www.roblox.com/communities/240148330/Studio-Tartarus

Last updated by the developer 9 Aug 2026, 08:59 UTC.

33
playing (measured 11 Aug 2026, 01:36 UTC)
222,652
lifetime visits
90%
liked (3,838 👍 / 426 👎)
16,838
favourites (75.6 per 1k visits)
13 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:3672first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

How did I get here · other134,990 · 100.0% win
It begins · welcome63,394 · 33.6% win
How much more? · other29,245 · 13.5% win
This will help · other12,479 · 3.4% win
Snowgrave · welcome10,203 · 100.0% win
Come so far · progression9,245 · 0.00% win
Epiphany · other7,442 · 0.00% win
No thanks · other7,358 · 0.00% win
Our sincerest apologies · other5,872 · 0.00% win
Greedy · other5,194 · 0.00% win
One day this will all be a bad memory · other1,026 · 0.00% win
...And his music was electric · other266 · 0.00% win
For those whose blood I've sold · other233 · 0.00% win
And on that day all fighting will subside · progression217 · 0.00% win
Star spangled banner · other187 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9015 August 2026 — 90 % liked25 August 2026 — 90 % liked4 September 2026 — 90 % liked14 September 2026 — 90 % liked24 September 2026 — 90 % liked4 October 2026 — 90 % liked14 October 2026 — 90 % liked24 October 2026 — 90 % liked15 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 08:0290no change
14 Oct 2026, 08:0190no change
4 Oct 2026, 08:0090no change
24 Sept 2026, 07:5390no change
14 Sept 2026, 05:4790no change
4 Sept 2026, 05:3890no change
25 Aug 2026, 04:3790no change
15 Aug 2026, 04:3790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.